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After having a few days to play BNW, what is your favorite new civ?

Discussion in 'Civ5 - General Discussions' started by Botswana, Jul 13, 2013.

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What is your favorite BNW civ?

  1. Assyria

    12 vote(s)
    6.2%
  2. Brazil

    21 vote(s)
    10.8%
  3. Indonesia

    14 vote(s)
    7.2%
  4. Morocco

    22 vote(s)
    11.3%
  5. Poland

    31 vote(s)
    16.0%
  6. Portugal

    15 vote(s)
    7.7%
  7. The Shoshone

    33 vote(s)
    17.0%
  8. Venice

    35 vote(s)
    18.0%
  9. Zulus

    4 vote(s)
    2.1%
  10. Revamped France

    7 vote(s)
    3.6%
  1. Botswana

    Botswana Chieftain

    Joined:
    Jul 10, 2010
    Messages:
    55
    I'm partial to Venice. I enjoy swimming in gold.
     
  2. Pyke

    Pyke Chieftain

    Joined:
    Jul 10, 2013
    Messages:
    9
    I dislike all of the new civs.... except Shoshone which is broken. Part of the problem is I like Science or Culture, so the old france, current Babylon and Korea, and a couple other similarly minded Civs tend to be my preference.
     
  3. HeraldtheGreat

    HeraldtheGreat King

    Joined:
    May 20, 2012
    Messages:
    906
    Location:
    Toronto, Canada
    Sweden. :p
     
  4. ptoss1

    ptoss1 King

    Joined:
    Jun 22, 2012
    Messages:
    653
    Assyria. Most straightforward and focused kit out of all the new civs.
     
  5. Abraxis

    Abraxis Emperor

    Joined:
    Nov 17, 2008
    Messages:
    1,313
    Location:
    Ottawa, Canada
    I like Assyria's colour scheme...

    (Only played Venice so far and it seemed too over-powered)
     
  6. ptoss1

    ptoss1 King

    Joined:
    Jun 22, 2012
    Messages:
    653
    That's what they said about Austria.
     
  7. Chiatroll

    Chiatroll Warlord

    Joined:
    Mar 21, 2010
    Messages:
    225
    Assyria lets me beat people up and take their stuff while bee lining military tech. What isn't to love? I'm like a civilization high school money stopping people who didn't go pure military and asking for their tech money or their teeth.
     
  8. Edgehopper

    Edgehopper Chieftain

    Joined:
    Jun 13, 2012
    Messages:
    42
    Only played Brazil so far, but the awesomeness of hitting the Renaissance, getting Education, Acoustics, and Machinery, and having jungle-heavy cities where every jungle tile is worth 2 food, gold, tech, and culture, is pretty cool. Brazilwood camps FTW!

    A little disappointed that there's no special music for Carnival, though.
     
  9. seancolorado

    seancolorado Deity

    Joined:
    Sep 21, 2012
    Messages:
    2,133
    Gender:
    Male
    Location:
    Jakarta, Indonesia
    I know Arabia is not nearly as changed as France, but I honestly think it's different enough to warrant a place on this poll
     
  10. Pyke

    Pyke Chieftain

    Joined:
    Jul 10, 2013
    Messages:
    9
    I realize that this is a biased view, but I'm not crazy about any of them. I like science/cultural civs and I just get the impression that there aren't any in the expansion. The closest I come is Poland - which is interesting but weird. I understand why the Zulus are military oriented, but I wish Assyria had not been. Beyond that, several Civs have UAs that are related to trade routes, which while making sense (it's a new feature), I would have preferred if they overhauled some of the more useless UAs (e.g., the non Green civ whose name escapes me right now with the corsairs and barbarian ship conversion)
     
  11. Aaron90495

    Aaron90495 King

    Joined:
    May 17, 2012
    Messages:
    926
    Location:
    'Murica
    That would be the Ottomans. It's not just barbarian ship conversion, though...they have a ~50% chance of capturing ANY ship they defeat, which is quite strong.
     
  12. Nicasen

    Nicasen Chieftain

    Joined:
    Jul 4, 2013
    Messages:
    55
    Brazil for me. The Brazilwood camp has very good yields and works great with the sacred path pantheon, you just need to find a few production tiles to balance it out. The Carnival UA is also fantastic because it doubles your actual tourism instead of your tourism modifier unlike the International Games and so if you time it right you can spawn a Great Musician with double the strength it normally would have. In my game with them I managed to get most of the great slot wonders and was influential with all other civs but Rome who I was still only familiar with. I popped Carnival, spawned a musician with just shy of 8k strength (regular tourism was in the upper 300s during the atomic era still), and instantly shot up to influential with them to win the game.
     
  13. werothegreat

    werothegreat Warlord

    Joined:
    May 19, 2013
    Messages:
    290
    Location:
    Virginia
    Just played as Brazil on Prince. Got a Culture victory in the Modern era. I had previously played as France on Prince, and had almost gotten a Culture victory at the end of the Information era, when Poland eked out a Science victory. So it looks Brazil is just amazing at this whole new Culture victory thing. It also helped that as Brazil I got Sacred Sites, unlike as France.
     
  14. Grand Canal

    Grand Canal Chieftain

    Joined:
    Jul 14, 2013
    Messages:
    1
    Location:
    Texas
    Portugal - which surprised me, because they looked gimmicky and actually pretty weak on paper.

    As it turns out, scouring the seas for the one island with a unique blend of luxury and strategic resources, settling a city there and growing it into your empire's trading hub really, really appeals to me. The playstyle also seamlessly blends into the exploration tree - especially the finisher and the policy that gives you more gold per naval trade route. Playing Portugal really makes you enjoy exploring and colonizing overseas.

    Naus are pretty neat, and feitorias are much, much more useful than I had imagined.

    Their theme is also awesome.

    Edit: also, first post :D
     
  15. alpha wolf 64

    alpha wolf 64 Byte me

    Joined:
    Apr 18, 2002
    Messages:
    696
    Location:
    Madison of Cheeseland
    I love the Zulus. Those new special skills that they get are awesome since I love to keep a small early emoire and army. Once everyone starts to catch up, then build up and take out whatever is necessary to send them back to the dark ages.
     
  16. GAGA Extrem

    GAGA Extrem Emperor

    Joined:
    Dec 24, 2008
    Messages:
    1,589
    Gender:
    Male
    Venice!

    I always played OCC culture in G&K, so this is the natural successor for this playstyle.
    :)
     
  17. Thuellai

    Thuellai Warlord

    Joined:
    Sep 29, 2008
    Messages:
    127
    Indonesia actually

    Portugal is also cool (Naus are awesome) but Indonesia has huge rewards for exploration. Find a couple early islands, get those luxes, and extort gold out of everyone you find exploring the high seas. Use that gold to exploit and conquer the guys nearby, build up some iron, get some Kris Swordsmen. Watch one or two of them develop restlessness, and enjoy infantrymen for the rest of the game that move an extra square and attack twice.

    Don't need military at that point in the game? Build a bunch of Kris Swordsmen anyway, because when you DO, they can be upgraded and keep the Mystical Blade promotion, meaning you can have a Great War Infantry suddenly decide his grandad's sword is magical.

    Not to mention with three guaranteed luxes just for pursuing something I love to do anyway, my happiness is usually swimming - which keeps my cities growing and my golden ages flowing.
     
  18. Muaziz

    Muaziz Warlord

    Joined:
    Aug 28, 2007
    Messages:
    110
    I really enjoyed the Brazil Culture game I played.
     
  19. Lira

    Lira Chieftain

    Joined:
    Jun 24, 2012
    Messages:
    56
    Location:
    Brasília, Brazil
    You've already won games?! I'm still trying to get my head around the new rules!

    I've only played with Brazil so far, I've got an absurdly high score but city production is quite sluggish, and I'm lagging behind in science now even though I started off awesomely well :/
     
  20. PhilBowles

    PhilBowles Deity

    Joined:
    Nov 20, 2011
    Messages:
    5,323
    Isn't this thread a bit premature? So far the only BNW civ I've completed a game with is Indonesia (played another game afterwards, but as Siam). Now on Assyria - early days yet, just used the siege tower and UA for the first time. Not a fan of the Royal Library due to the preparation needed (Drama & Poetry early, specialists for GW production, and a mediocre boost when you pull it off). Assyria might even benefit from going for culture victory, since now that can reward warmongering (capture key Wonders, remove civs to reduce the number you need influence over, I even found that, contrary to my first experience, you can sometimes plunder Great Works), but the UU and UA seem to shine too early for that.

    I liked Indonesia a lot, but found it if anything somewhat too easy: I get a UA that gives me extra happiness and regular gold boosts simultaneously while giving me cities with a trade advantage and - incidentally - letting me productively settle areas like small islands adjacent to Krakatoa. Negative promotions on Kris Swordsmen seem very rare (I've had one - Enemy Blade - in two games with maybe 6-8 KS units between them), and the positive ones make them among the best units in the game now that they're mostly going to be fighting other Swordsmen (AI tends to go down this tech path now) and keep the promotion on upgrade. Add the candi, when you can pull it off, and you get a huge boost to faith production in a game where later-game faith is now highly relevant.

    I was expecting a niche or difficult-to-use civ, with its elements that seem somewhat disparate, instead I seem to have found a "jack of all trades, master of most" civ.
     

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