Roald Amundsen
Warlord
- Joined
- Apr 1, 2010
- Messages
- 157
I for one, am not very happy to see agendas making a return to Civ 7. This was one of my least favorite features of Civ 6 and I was really hoping they would scrap it for something more interesting. How much information do we have on the implementation of the system this time around? Has it been toned down a little perhaps? Or is it pretty much the same?
I also didn't like how in Civ5, Civ's would "play to win" meaning any nation you'd have a game long good relationship with would backstab you as soon as they could see you were winning. My peronal favorite so far was Civ4. Knowing the Civ's was a matter of playing against them and getting to know "their little quirks". Also, most games ended up with big factions, or "blocks" of civs playing against each other, as nations would embrace different religions. This made religion something you actually had to look into and care about. Adopting the wrong one is usually crucial in 4, just because of the diplomatic game. Any thoughts?
I also didn't like how in Civ5, Civ's would "play to win" meaning any nation you'd have a game long good relationship with would backstab you as soon as they could see you were winning. My peronal favorite so far was Civ4. Knowing the Civ's was a matter of playing against them and getting to know "their little quirks". Also, most games ended up with big factions, or "blocks" of civs playing against each other, as nations would embrace different religions. This made religion something you actually had to look into and care about. Adopting the wrong one is usually crucial in 4, just because of the diplomatic game. Any thoughts?