Arrow Gamer
America's Dictator

Ages' Beginnings
Introduction
The pommel was slippery with sweat in Haen’s hand as he held his sword in front of him, in the proper ceremonial position. He bathed in the sun’s warmth. The wind was strong, but hot and carried only dust. Haen coughed, earning a dark look from the Vizier. The prince -- king, Haen would soon have to learn to call him -- was kneeling now before the Comet, his hands folded in front of him reverently.
The prince was a handsome youth, for a boy only four-and-ten. He had his mother’s olive skin, but his hair was Irrish blond, the hallmark of his line. His face was passionate, fervent in his prayer. When his father died three years ago, the prince had turned to the gods, not away as so many often did. The High Priest, oil in hand, was watching approvingly, Haen saw.
Time passed. The king’s guard, the hundred best soldiers in the realm, were arrayed in a circle around the king, forming a wall between him and the crowd of nobles surrounding him. Haen had learned from years of guarding to stand stone still, but the recruit to his left had no such experience. The young man was fidgeting, undoubtedly bored and aching for a fight. “Still yourself,” Haen whispered forcefully.
Finally, the prince stood abruptly. Turning to the High Priest, he blessed himself in the name of the Comet. “Shall we begin?” asked the High Priest, and the prince nodded. Slowly, the High Priest dipped his thumb into the bottle of thick black oil and placed it on the prince’s forehead.
“I anoint you in the name of the Comet, in the name of His fathers and the name of His mothers, in the name of all the gods and the name of all His sons. I anoint you in His people, the people of Auronas. Kneel, oh prince, and arise king and emperor.” Following his instructions, the priest knelt quickly and stood quicker.
There was restrained clapping from the nobles. The real celebration came when he donned the crown. As if reading their minds, the prince -- king, Haen told himself -- strode purposefully to the cushion which held the iron crown of the Hallowed King. It was a simple crown, pointed at four spots and bearing the sigil of House Irin. Maen Kingsbane, it was said, had forged it from his own sword when he took the throne, stating that the time for war was over, and the time for ruling just begun.
Haen had seen it a thousand times, on the head of three kings prior, but this time there was something... wrong. He wanted to speak out, to stop the king, to halt his hands lifting the crown to his head. But it was not the place for a guard to instruct a king, especially in front of the court, and even less so at the king’s coronation. Even so, he almost did, only catching himself an instant before speaking.
As the crown was placed lightly upon the youth’s head, his hands fell limp to his sides and Haen knew instantly he had made the wrong decision. And as the king stumbled into the soldier to his left, the recruit, Haen knew he would always regret that moment. “The king is dead,” Haen heard from somewhere on his left, but only dully.
An intense cold settled through his body. I could have stopped it, he thought. I could have warned him. Then he was pushed violently aside as the nobles rushed past the circle, eager to see the body and eager to find someone to blame.
But no one was saying the right name. It was so obvious to Haen, so clear. He ignored them, saying to himself, “The Arots.” Then, louder: “The Arots.” Finally, when it was clear none were listening, he roared. “THE AROTS KILLED THE KING.”
They were scum, the Arots, bringing their moon-worshiping cult with them. They had made it clear they had no interest in being ruled, and when they had tried to establish independence and power separate from the crown, the Irin had crushed them. But it was clear they had taken their revenge, and others soon saw it too.
It wasn’t long before all saw the same as him.
Background
The Forging of the Empire, when the first Hallowed King was crowned emperor of Auronas in Copperhead, was 653 years ago, and the realm is once again kingless. Ever since the death of the first Hallowed King led to a bastard on the throne, the succession of the empire has always been in doubt. The execution of potential claimants has solved the problem in the past, but this time is different. The only heir to the throne, a young boy of age fourteen, was poisoned by a sea urchin spine in his crown- during th coronation, and the murder was credited to a member of a new cult, Reach of Arot, appearing in the east, whose members worship the moon and tides.
This is not the first time the realm has been kingless: in 337 AF (After Forging) Auronas was left without a king for 63 years, only to be united once more by Mian Kingsbane, who established the line of Irin, which continued to the present date. Whether this will be another Kingless Drought or if a bloody claims war will break out within three years, none can know.
Welcome
Welcome to Ages’ Beginnings, the ‘remake’ of Arrow Gamer’s previous NES Age’s Beginning. This time, there will be two moderators, one (Arrow Gamer), will be focused on developing the story and narrative, creating the world and controlling the actions of the non-player factions. The other moderator, Immaculate, will be focused on game design mechanics, stats, and maintaining the map. Obviously we’re both busy people but we hope that by dividing the work between us, we can produce a game with greater longevity then either one of us could alone.
In Ages’s Beginnings, player control a major noble family- a ‘royal’ dynasty, who in turn command vassals, armies, and control vast territories. The world itself is highly influenced by the Song of Ice and Fire series and the relationship between the families, each vying for power and influence overtly and through subterfuge, defines the game.
Your goal can be whatever you want it to be but with the land of Auronas’s most recent king having been murdered at his own coronation, and even the heirs with the strongest links to the throne having relatively weak claims, the position of High King is available for the strongest and most able to claim.