Agricultural Buildings

Ansar

Détente avec l'été
Joined
May 20, 2005
Messages
10,555
Location
Ithaca, NY (soon)
Im the Dutch and the civilopedia said that Agricultural buildings like Aqueduct are easier to build. What are other agricultural buildings? :confused:
 
Aqueduct and hospital, I think, but not granary. Too unbalancing, I suppose.

Renata
 
One extra food in the center tile of every city that's on a river or a lake, in despotism. Half-price aqueducts for those that aren't. One extra food in the center tile of every city once out of despotism. The ability to irrigate deserts to get 2-food tiles out of them before rails (and three after).

Long story short: more food, faster growth. Food=population=just about everything, in civ.

Renata
 
Agricultural buildings are: Aqueduct, Recyling Center, and Solar Plant.
 
That just goes to show how often I build hospitals ... :mischief:

Renata
 
Top Bottom