A small rant from last night's game --
I like to choose different sponsors each game (Soyuz difficulty, standard sized planets, different biomes) and try to win with a different affinity victory than I've done before. Current game is trying to get a Promised Land victory with PAC / Daoming. Not a bad starting location -- riverside, but landlocked. KP landed south of me, about 10 or 12 hexes... a little closer than I prefer. She complained when I settled my 2nd city -- even though it was northwest and aquatic. My 3rd city was east, and a little south, near some firaxite and floatstone. KP complained a lot, dropped me to Sanctioned, and DOW the turn after. Building units to repel hers started to get boring -- her combat rovers were one-shotting my gunners, and I couldn't do much exploration. Soon the other AI -- Brasil, INTEGR, and NSA -- all decided to pile on. No one willing to be my friend.
OK, I said to myself, no forward settling this time. I went back to the turn 30 save and replayed, placing my 2nd and 3rd cities north, further away from KP. The dogpile and DOW still happened, just 30 or so turns later. Going back to the save and building more military, to deter them, didn't work. I noticed that KP was tending towards Supremacy, so in my re-tries I teched towards Supremacy instead of Purity. Still got dumped on.
Alright, spin up a new world with a different biome, still starting with PAC. Again with the close starting locations! ARC was northwest and Al Falah was a bit further away to the east. But Arshia started forward settling with aquatic cities. This time, I was more aggressive in building ships, since Tiangong was coastal. I've repelled an invasion from ARC, declared my own war twice on Al Falah to destroy an outpost (first time) and take two aquatic cities (second time). But I'm still getting multiple AIs declaring on me, not deterred at all.
In both of these games, I've beelined to Robotics so that I can get planes. Even level 1 planes can be very effective at repelling invaders, whether their combat rovers or cutters.
Questions:
- Is this consistent with your experience? Do the AI at Soyuz and Apollo difficulties tend to gang up on the human player in the first 100 turns?
- Is this related to the hidden AI tendencies of this game, why they might pursue different affinities from one game to the next? Perhaps I'm just unlucky, drawing some more aggressive neighbors in these last two games. I've often seen the AI beat up on each other, on the other side of the planet; today, I'm the target.
- Does the BERT AI act more aggressively when the starting locations of the original capitals are close? Is there a diplomatic penalty for settling expansion cities closer to their capitals than your own?
I like to choose different sponsors each game (Soyuz difficulty, standard sized planets, different biomes) and try to win with a different affinity victory than I've done before. Current game is trying to get a Promised Land victory with PAC / Daoming. Not a bad starting location -- riverside, but landlocked. KP landed south of me, about 10 or 12 hexes... a little closer than I prefer. She complained when I settled my 2nd city -- even though it was northwest and aquatic. My 3rd city was east, and a little south, near some firaxite and floatstone. KP complained a lot, dropped me to Sanctioned, and DOW the turn after. Building units to repel hers started to get boring -- her combat rovers were one-shotting my gunners, and I couldn't do much exploration. Soon the other AI -- Brasil, INTEGR, and NSA -- all decided to pile on. No one willing to be my friend.
OK, I said to myself, no forward settling this time. I went back to the turn 30 save and replayed, placing my 2nd and 3rd cities north, further away from KP. The dogpile and DOW still happened, just 30 or so turns later. Going back to the save and building more military, to deter them, didn't work. I noticed that KP was tending towards Supremacy, so in my re-tries I teched towards Supremacy instead of Purity. Still got dumped on.
Alright, spin up a new world with a different biome, still starting with PAC. Again with the close starting locations! ARC was northwest and Al Falah was a bit further away to the east. But Arshia started forward settling with aquatic cities. This time, I was more aggressive in building ships, since Tiangong was coastal. I've repelled an invasion from ARC, declared my own war twice on Al Falah to destroy an outpost (first time) and take two aquatic cities (second time). But I'm still getting multiple AIs declaring on me, not deterred at all.
In both of these games, I've beelined to Robotics so that I can get planes. Even level 1 planes can be very effective at repelling invaders, whether their combat rovers or cutters.
Questions:
- Is this consistent with your experience? Do the AI at Soyuz and Apollo difficulties tend to gang up on the human player in the first 100 turns?
- Is this related to the hidden AI tendencies of this game, why they might pursue different affinities from one game to the next? Perhaps I'm just unlucky, drawing some more aggressive neighbors in these last two games. I've often seen the AI beat up on each other, on the other side of the planet; today, I'm the target.
- Does the BERT AI act more aggressively when the starting locations of the original capitals are close? Is there a diplomatic penalty for settling expansion cities closer to their capitals than your own?