AI anti-human Tendencies

Frostie212

Chieftain
Joined
May 18, 2016
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2
Location
Michigan, USA
(Sorry for bad title, i wasn't sure how to really word it)

The subject of this post pertains to AI's (Multiplayer specifically), and how seemingly as of late (In the last 6 months or so over the course of dozens of games) the AI has been tending to exhibit strong "Anti-human" tendencies in the way it plays. We normally play on Emperor difficulty, with a team of 2 or 3 humans against equal strength teams of AI up to the map size limit. What we've noticed so far has been that the AI regardless of army status, warmonger penalties (having never once declared war or attacked a city state), hell even regardless of not building cities near them, not going out of our way to screw them over. Will all gang up and proceed to mass declare un-ending war upon us.

It's happened in almost every game we've played in the last 6 months, from King, to immortal difficulty. ALL of the ai players, decide that they don't like us and proceed to attempt to remove us from the map. Even when we have massive armies that out-tech them by a full era they'll still do it. It's getting kind of old. If we wanted to play versus the whole map teamed up together, we'd put them on the same team instead of on different ones obviously. Has anyone else been encountering this? Is there anyway to fix it?

o7
Frostie
 
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