kommie
Chieftain
Hey All,
I posted this in the general thread, and thought i'd post it in here as well, to see if anyone else has run into this.
I'm currently at war with an AI civ (Americans) during the modern age, and there's also a 4-way spaceship race going on as well. I'm a bit behind but trying to catch up.
Anyway, to slow down my main competitor (Roosevelt) I wanted to cut off his source of aluminium and sent spies to destroy his 2 aluminuim mines. After I did that I had a look at his city screen but he still had aluminium. It ended up that he secured a trade of it from another AI. That AI was my friend, and also a spaceship competitor, but they traded their only aluminium away for deer! Kind of strange.
That aside, i sent a spy there and blew up that aluminium as well, and that was the only source, but the trade pact for it still persisted, and Roosevelt had aluminium available!
This sounds like a bug to me. Isabella definitely had only 1 aluminium mine (I even used the world builder to double-check), and I sabotaged it, but she still manages to trade it away, turn after turn. THis may be because you cannot cancel trades earlier than 10 turns after they were initiated, but if you dont have a resource you cant possible send it somewhere else!
Annoying bug and might cost me the space-race too.
Any1 encountered anything like this?
I posted this in the general thread, and thought i'd post it in here as well, to see if anyone else has run into this.
I'm currently at war with an AI civ (Americans) during the modern age, and there's also a 4-way spaceship race going on as well. I'm a bit behind but trying to catch up.
Anyway, to slow down my main competitor (Roosevelt) I wanted to cut off his source of aluminium and sent spies to destroy his 2 aluminuim mines. After I did that I had a look at his city screen but he still had aluminium. It ended up that he secured a trade of it from another AI. That AI was my friend, and also a spaceship competitor, but they traded their only aluminium away for deer! Kind of strange.
That aside, i sent a spy there and blew up that aluminium as well, and that was the only source, but the trade pact for it still persisted, and Roosevelt had aluminium available!
This sounds like a bug to me. Isabella definitely had only 1 aluminium mine (I even used the world builder to double-check), and I sabotaged it, but she still manages to trade it away, turn after turn. THis may be because you cannot cancel trades earlier than 10 turns after they were initiated, but if you dont have a resource you cant possible send it somewhere else!
Annoying bug and might cost me the space-race too.
Any1 encountered anything like this?