AI cheats itself a wonder in one turn.

Sjonnar

Chieftain
Joined
Feb 16, 2016
Messages
2
Man, this really sapped all my interest in ever playing this or any other Firaxis game again. Watch in awe as Daoming somehow builds a Bytegeist in one turn.

Turn 519: PAC is researching Swarm Intelligence.
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Turn 520: Swarm Intelligence research complete. City is building a worker.
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Turn 521: City starts building the Bytegeist.
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Turn 522: At his point, Ive been building Bytegeist for about 10 turns, and have about 40 turns left on the project, when all of a sudden...
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Well :) :) :) :):) :) :) :):) :) :) :):) :) :) :) me huh?
 
That's the Pan-Asian Cooperative trait at work. The first Wonder in every one of their cities is "Free" meaning if you queue it up it will complete at the start of your next turn.

But its balanced because Wonders suck... right?
 
I...see. I guess maybe I won't uninstall after all, but that trait is honestly stupid as hell. Not all the wonders suck, and the ability to just pick the best one available and one-turn it ~for each city you own~ is just plain overpowered.
 
It's not overpowered, it's actually relatively mediocre. It's not only that most wonders are relatively bad, you also have to research the tech first, so the amount of wonders that you can really snatch that way is rather limited, because you can't just get all techs you need before other Civs have already built the wonders (that is of course as long as you play on a decent difficulty level). That trait would be a lot worse in Civ5 where the tech tree is rather linear.

The only real way to make good use of Pan Asia is with the "All start on Water"-Option active and then quickly get the Benthic Auger.

But I agree, it's not exactly fun to play against.
 
I'm with Ryika. Due to the nature of the tech web and the comparatively weak status of the BE Wonders, its not really "overwpowered" in the traditional sense. However, I must say that I think it is a rather poor design choice in my opinion. I feel the state of sponsor balance is kind of weird.
 
I'm with Ryika. Due to the nature of the tech web and the comparatively weak status of the BE Wonders, its not really "overwpowered" in the traditional sense. However, I must say that I think it is a rather poor design choice in my opinion. I feel the state of sponsor balance is kind of weird.

Many of us feel that way and indeed the balance of the game in general really.
I know the game had 2 lead designers but it feels like one was playing team fortress 2 (overpowered is balanced if EVERYONE is overpowered) and another was playing counterstrike (being balanced means skill is rewarded) and then they tried to jam the two systems together.

This is why we have leaders like PAC (free wonders!) versus leaders like PAU (+1 from specialists).
 
However, I must say that I think it is a rather poor design choice in my opinion. I feel the state of sponsor balance is kind of weird.

It would be better to make the wonders more "wonderful" and more powerful and have PAC's bonus simply be the first wonder built is free (not first in every city, just first wonder period). That way, you make wonders better and keep the idea behind her wonder bonus, that her people are super industrious (her trait is called "a thousand hands") so they can built a wonder really fast, but without it being OP.
 
While I agree that wonders are slightly weak, I think they only need a small buff. Wonders can quickly get out of control (see Civ V).

Beyond Earth's gameplay was more meant for a balanced multiplayer game, so making wonders too strong can easily throw off that balance. It wouldn't be fair for the players who lose the wonder race.
 
Actually I have played as Daoming recently, and I grabbed almost all of the cool wonders because I go and multiply my cities and make wonder as my first building in any city. It feels like cheating :)

Also feels like cheating? Chungsu and their rushing spies: new tech every 10 turns or so :D
 
Actually I have played as Daoming recently, and I grabbed almost all of the cool wonders because I go and multiply my cities and make wonder as my first building in any city. It feels like cheating :)

Also feels like cheating? Chungsu and their rushing spies: new tech every 10 turns or so :D
Wonders aren't so effective like in previous civ games, but they give a lot of victory points.

ARC is stronger in obtaining technologies in such way.
 
Actually I have played as Daoming recently, and I grabbed almost all of the cool wonders because I go and multiply my cities and make wonder as my first building in any city. It feels like cheating :)

Also feels like cheating? Chungsu and their rushing spies: new tech every 10 turns or so :D

Every 10 turns? More like every second turn with my army of spies.
 
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