Many high-level players have reported that the AI gets an insane amount of culture compared to everything else. This leads to them getting large policy leads and out of control. One reason that has been pointed out is that the AI can build everything and focus culture in many cities, because of their high production bonuses. Another is that unless it changed and I didn't notice, the AI gets equal amounts of all yields in it's handicap. I think we can all agree that gold and culture are not equally valuable. So the options to deal with the problem include: Reduce culture from handicaps Remove culture from handicaps Reduce the amount of culture AI gets from culture focus Though I'm open to other solutions as well. As a note: We do not need to decrease difficulty. If fixing this issue makes games too easy, we can easily increase all bonuses slightly.