AI difficulty Levels

Ashdrake

Chieftain
Joined
Dec 16, 2008
Messages
58
Hello.

Anyone has a spreadsheet of what the AI bonuses and human bonuses are on different difficulty levels. I searched the whole forum and i only found the Vanilla and Warlords spreadsheets. Now i know i can read the XML file but frankly i cant really understand anything about that XML file, so if anyone is kind enough to provide some info i will appreciate it a lot.

also merry christmas.
 
Thank you,
i read the file but it's only the tags placed there and frankly i am not making much sense, which are the player ones and which are the AI ones.

I am especially interested in how many hammers the comp gets based on difficulty level compared to human player (if there is a prod bonus based on difficulty level) and the same thing for research.

Thanks
 
They're all AI, except one and goodie huts. The sheet answers all your questions, just start reading from the top
 
The spreadsheet misses one very important thing. Currently, on immortal and deity (and maybe emperor too, idk as I haven't played any emperor games recently) the AI gets bonus experience for all units. On Deity they start at level 4 (i.e. an AI warrior can start with combat I, II, and III) and on immortal they start at level 3. This is pretty significant in that if you start with an aggressive neighbor or displease your neighbors early on, they are quite lethal, especially if you take into account all of the other advantages they gain.
 
That's a BtS difficulty chart. Look at the free techs. Anyway, the FfH experience bonuses are:

Prince: 1 XP
Monarch: 2 XP
Emperor: 4 XP
Immortal: 6 XP
Deity: 8 XP

So on deity they only get 3 promotions if they're aggressive or charismatic. (course, they can toss in apprenticeship to hit that threshhold without those traits)
 
Hey,

Doesnt the human player get bonuses, if everything in that chart is BTS, i've read on these forums that the human gets some huge bonuses to research and production on lower difficulty.
Can anyone provide any more info on this matter?
 
Hey,

Doesnt the human player get bonuses, if everything in that chart is BTS, i've read on these forums that the human gets some huge bonuses to research and production on lower difficulty.
Can anyone provide any more info on this matter?

On Noble, most things are even. On easier difficulties, it takes the AI longer, and on harder difficulties, the opposite is the case.
 
On the lowest difficulties you get bonus against barbarians and inflation is negligible. Also research costs go up fast as difficulty increases.
 
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