Crazy how terrible the AI is. Just when you think it can't get worse you see a post like this.
Nothing like sending out my apostles and finding so many cities completely pillaged by the barbarians. Sometimes even capital cities. Or starting my attack on another civ late - just to see that they have exactly zero military. This makes it easy even for ME to attack
In the early game, I am thinking about how weak my military is - and I see that most civs have LESS than my meager forces, and the few that have more have JUST A TAD BIT more. And of course, warmongers have the weakest militaries of all ???
I attributed most of this to barbarian activity - and it would make sense that a warmongering civ would get the brunt of the barbarian activity since they are the ones with units running into the barbarian camps and drawing units to their borders (to pillage their cities and destroy their army). I hope this is correct, since that just means that Firaxis has one feature that kind of got out of control.
I used to do good in King, and not so good on Emperor. Now that I've learned to use the new version of barbarians to my advantage, I can get a pretty quick advantage on Emperor consistently. This is after a long delay. I don't attribute this to being more skilled - rusty would be more applicable. I think that the barbarians (or whatever this bug or set of bugs is) makes the game orders of magnitude easier.
The tech shuffle idea, which I think is absolutely brilliant, definitely slows down my own progress. I bet that this also slows the AI down by an even more significant amount (at least I now know to scout out 3 city states so I can find and beeline for Political Philosophy for a quicker change of government). So this could partially account for me finding Civ much easier to play these days.
I would also like to point out another ... feature that seems to have been added. If I play a warmonger type civilization, I am surrounded by empty territory and definitely no competing civilizations. Warcarts are useless if the nearest enemy city is 30 moves away - and that's if you know which direction to GO in. If I play an economic or religious civ, then I am surrounded by lots and lots of civs, completely boxed in unless I switch to attack mode and commit to an early attack. This has happened consistently enough that I consider this to just be a regular occurrence and to expect it. This is reversed of what would be ... fun to play.