Hello,
I am currently creating a mod for civilization 4. In this mod the city maintenance cost from distance to the capital is reduced to almost zero. The objective is to encourage players to found cities in good locations and getting ressources even far away from their capital.
The problem is that the AI keeps on building cities close to each others like in a vanilla game.
So I try to edit de CvPlayerAI.cpp but I'm not very confident with C++.
Can you help me editing the CvPlayerAI::AI_foundValue to change to AI behavior? Which values should I change?
Thank you (I apologize for any English mistakes, it's not my native language)
I am currently creating a mod for civilization 4. In this mod the city maintenance cost from distance to the capital is reduced to almost zero. The objective is to encourage players to found cities in good locations and getting ressources even far away from their capital.
The problem is that the AI keeps on building cities close to each others like in a vanilla game.
So I try to edit de CvPlayerAI.cpp but I'm not very confident with C++.
Can you help me editing the CvPlayerAI::AI_foundValue to change to AI behavior? Which values should I change?
Thank you (I apologize for any English mistakes, it's not my native language)