[NFP] AI increased damage to walls

BomberEscort

Don't be alarmed; this is a kindness
Supporter
Joined
Jul 28, 2003
Messages
1,131
Location
Kansas City
Mod request for AI melee and ranged units to do increased damage to the walls of the players cities.
 
These values exist in the GlobalParameters.xml

COMBAT_DEFENSE_DAMAGE_PERCENT_BOMBARD
COMBAT_DEFENSE_DAMAGE_PERCENT_MELEE
COMBAT_DEFENSE_DAMAGE_PERCENT_RANGED

It would be helpful if code could be written to toggle these values when the AI is attacking the player but not when the AI is attacking AI or the player attacking AI.
 
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