Hi, I know the problem of a really bad AI was brought up many times in this forum, but yesterday I finished a game where one AI (Scotland) was doing really really well: it had much more science, culture, religion, military might than me and all other AIs (like 600 to 200). I really tought I would give up when I saw it was near cultural victory (7 turns remaining), "near" science victory (already had moon landing) and was invading me with Giant Death Robot and Rocket Artillery armies (I declared war) which were one shotting all my units as well as invading all AIs and me with Rock Bands. I continued on and observed that Rock Bands were doing nothing at all for at leas 30 turns (they only made a few concerts when it was far from the victory but not too much... to avoid an accidental win?), GDRs killed most of my armies but instead of taking my cities they went to take an irrelevant city state and they never progressed in science victory despite me taking another 50 turns or even more to get to the win. So the question: do you think the AI really programmed to avoid winning (even at the Deity level) or is it only incompetent? PS: I know that the AI can aggress you really well at the beginning (I lost or probablly should I say give up on many games at the Deity level), but I got the feeling that developers forbid the AI to win a game after some turns (and since I heard sometimes the AI wins... before some really high limit) to not make the player feel he wasted too much time.