AI Memento Mods: Open call for Memento Synergy suggestions

Smayo

Warlord
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I am making a mod for giving the AI mementos, I've built the full framework for assigning them randomly in the game setup screen, but now need to make all the combinations of mementos for automatic assignment. So need to know what mementos are synergistic together, what mementos are good with certain leaders, what mementos are good with certain civilizations, and what are some specific leader or civ double memento combos. I've made some very boring ones, like the free militaristic attribute ones for Militaristic Leader and Civ ones. And Confucius getting Specialist ones, Charlemagne cavalry ones. But I could do with a lot more. If anyone was interested in this mod, I'd be happy to add extra ones that people suggest. The main thing needs to be that it can't be something the AI won't use. For example, the Sword of Brennus granting gold on returning cities might seem good for a warmongerer, but the AI won't know about it, and won't return it for the Gold bonus.

Here are some examples of the synergy tables:
SQL:
INSERT INTO LeaderMementoSynergy (LeaderType, MementoType) VALUES
('LEADER_TECUMSEH', 'MEMENTO_FOUNDATION_SLING_BULLET');


INSERT INTO CivMementoSynergy (CivilizationType, MementoType) VALUES
('CIVILIZATION_SHAWNEE', 'MEMENTO_FOUNDATION_TREATY_OF_KADESH');


INSERT INTO MementoSetSynergy(MementoTypePrimary, MementoTypeSecondary) VALUES
('MEMENTO_FOUNDATION_SLING_BULLET', 'MEMENTO_FRIEDRICH_OBLIQUE_ORDER_BLACK_EAGLE'),
('MEMENTO_FOUNDATION_TREATY_OF_KADESH', 'MEMENTO_CHARLEMAGNE_GLOBUS_CRUCIGER');


INSERT INTO SpecificMementoCombo(ComboID, LeaderType, CivilizationType, MementoTypePrimary, MementoTypeSecondary) VALUES
('TrungTracRomeLegatus', 'LEADER_TRUNG_TRAC', 'CIVILIZATION_ROME', 'MEMENTO_XERXES_KING_SCYTHIAN_AXE', 'MEMENTO_FOUNDATION_ART_OF_WAR');



Heres a taster of the mod as it stands, it ended up being an overhaul of the advanced setup screen:

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I have no input on synergies, but I love it.
 
I’d suggest giving each leader two of the three of their own memento unlocks as a default. Either hand pick what seems best in the hands of the AI, or follow a rule like “no level 9 unlocks”.

It’s a clean, simple solution and their own mementos synergize with their abilities quite well as a rule.
 
That's something I recently started doing for myself. I don't think it's the most effective choice for mementoes, but it makes the game more interesting. I was thinking that's what would make sense for giving the AI mementoes. I wish I could help, but I'm too old and befuddled. I can't remember it long enough to switch here to type it in. Just as an example I played some renoucer guy and used some memento that doubled his bonus for excess happiness and another giving bonuses to happiness for calvary units then played some civilization with elephants for calvary. I then selected some government that gave bonuses to food during celebrations. Woot, woot, party.

You could simplify it a bit by having one for the leader and one for a civilization. I just started playing this way and only have about half the mementoes unlocked. It seems there's 3-4 that complement a leader and another 3-4 that complement a civilization well. Those sometimes overlap creating a particularly good synergy between a leader and civilization. That might be one approach. Just pick 3-4 for each leader then seperately 3-4 for each Civ. Anything in both lists is a definite yes then roll for the other one. That ought to provide a nice variety without the hassle of 300 combinations. It seems in terms of gameplay it would be best if the player doesn't really know what they're up against.

I'm trying to play all the leaders through antiquity at this point and have 7 left to go. I'll try writing some stuff down when I play.
 
Your mod is fantastic and exactly how I wanted the memento system on launch!!
Here's a list of 3 leader-memento synergies for it to roll (that the AI SHOULD be able to use):
 

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These are great! I will work on getting them into the game as new options. One other thing, these seem suited to SpecificMementoCombo, which also has a option to put a civilization, i figure some of them like the Elephant Rush on Charlemagne would be for the Maurya, and ones like August Wide Rome and August Roman Traditions would be for Rome. Others seem relatively agnostic
 
Your mod is fantastic and exactly how I wanted the memento system on launch!!
Here's a list of 3 leader-memento synergies for it to roll (that the AI SHOULD be able to use):
Oh and thanks for the compliment, it’s also what I wanted from the memento system, and has really spiced up my games. Confucius with Annalects and Brush is very scary! Have adopted most all of the ones you gave, and adapted the specificMementoCombos logic so it can deal with not having a civ specified. There was a few I have converted, but am a little hesitant on, one was Ibn Battuta getting Imago Mundo, I’m not sure if the AI ever use that ability, I would need to do some autoplays.

Another was SideArm + Colada, if only because I think that’s a good combo for any militaristic leader. So have added it to all those leaders.

I’m also going to do some work later to separate them to have an option to separate by age, going over the list, the attribute points feel rather weak in later ages and the one for +5 trade route range feels very weak indeed.

Another thing that maybe isn’t obvious, the AI will change mementos on era transition too, you just don’t see it (because it resolves after you pick a civ). So we can have combos for later eras too. Prussia having cavalry speed for example, or bonuses to hostile nations, or having the most trade routes. Lots of potential!

Heres an example of the mod now! Happy I am not playing this game vs that evil -8 war support Tubman, that sounds scary. Gonna sleep on it, do some more testing then release:
 

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Does the AI get access to all the Mementos or just the ones you have in this mod?
The AI can get them all yeah, not just the ones you have. A future setting I might do is to make it so they are only limited to what you have as well, to be “fair”.
 
Wow, I had no idea you could be so granular! Especially changing them on era transition! If you're still looking for suggestions I could put together a list of specific leader-civ mementos for leader preference picks. Like Ibn and Xerxes A having set synergistic ones for Aksum, Hatshepsut having set ones for Songhai and Buganda, etc.
 
Always looking for suggestions yeah! If you wanted, you could also have a completely separate mod of your own that added extra ones, but also happy to just include yours in this.
 
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