I'm in the relatively early start of a deity game (around turn 100? I'm at work so I can't check for certain) and the AI for some reason refuses to build walls to protect its cities. Russia declared war on me relatively early so I responded by taking 3 cities, including their capital. I didn't do this quickly, mind you, as I had a relatively small military. I had no siege units, just warriors and archers, so I hadn't even intended to take Peter's capital, which I assumed would be walled. When I found it wasn't, I pew pew-ed it with arrows and took it with some warriors.
Later, Japan + Rome double dow-ed me. I make sure to upgrade my warriors to swordsmen and my archers to crossbowmen. Then I grab some 'pults and head over to Japan town. Again, much to my surprise, not a single city is walled. I just blow through Japan's cities with ease.
Finally, after some time passes and Peter denounces me, I decide to eliminate his final city. It's got around 48 defense, but still no walls. I'm actually taken aback because as soon as I get there and declare war, a frigate pops up and begins one-shotting my units. If he'd bothered to have any sort of walls I would have had to retreat. What gives?
I know the AI is bad at war, but come on! Even Rome couldn't put up a fight on the other side of my empire. It brought over some horsemen and siege units but could not mount any sort of attack. They even took a city state right smack next to the city they wanted to attack, which quickly resulted in a unit swarm. My walled city wasn't even attacked once!
I know that complaints about the AI are nothing new, but I'm tempted to take a break until they fix things. The Civ 5 AI proved to be very difficult on deity but in Civ 6 it's a joke.
For the record, in this game:
My civ: Gorgo
Map size: Normal
Speed: Normal
Map type: Fractal (seems to be a big continent)
Difficulty: Deity
Later, Japan + Rome double dow-ed me. I make sure to upgrade my warriors to swordsmen and my archers to crossbowmen. Then I grab some 'pults and head over to Japan town. Again, much to my surprise, not a single city is walled. I just blow through Japan's cities with ease.
Finally, after some time passes and Peter denounces me, I decide to eliminate his final city. It's got around 48 defense, but still no walls. I'm actually taken aback because as soon as I get there and declare war, a frigate pops up and begins one-shotting my units. If he'd bothered to have any sort of walls I would have had to retreat. What gives?
I know the AI is bad at war, but come on! Even Rome couldn't put up a fight on the other side of my empire. It brought over some horsemen and siege units but could not mount any sort of attack. They even took a city state right smack next to the city they wanted to attack, which quickly resulted in a unit swarm. My walled city wasn't even attacked once!
I know that complaints about the AI are nothing new, but I'm tempted to take a break until they fix things. The Civ 5 AI proved to be very difficult on deity but in Civ 6 it's a joke.
For the record, in this game:
My civ: Gorgo
Map size: Normal
Speed: Normal
Map type: Fractal (seems to be a big continent)
Difficulty: Deity