As titled.
AI seldom trains melee units in late game.
All they do is spamming gatling guns and a few cannons. And then try to encircle the city, even if that means these units have to embark on water.
The result of that is their inability to take a city because they would keep shooting even though the city's hp has dropped to zero. This is a major bummer for me because AI could not take a city so they virtually declare war to waste away their units. Is there a way to re-adjust AI's perference to military units? like making them favors more a good combination of melee, ranged, and siege units in an army.
AI seldom trains melee units in late game.
All they do is spamming gatling guns and a few cannons. And then try to encircle the city, even if that means these units have to embark on water.
The result of that is their inability to take a city because they would keep shooting even though the city's hp has dropped to zero. This is a major bummer for me because AI could not take a city so they virtually declare war to waste away their units. Is there a way to re-adjust AI's perference to military units? like making them favors more a good combination of melee, ranged, and siege units in an army.