It is interesting to note that the AI is simultaneously a genius in some respects and a complete numbskull in others.
It knows exactly which cities are poorly defended and where to find them. It knows where resources will pop up and where an enemy has just landed troops. But is has no sense of proportion.
You've seen this, I'm sure, I just wanted to point my finger at it and chuckle. In my current game, I have the northern part of a large continent, the Aztecs have the southern. In the very north, the Mayans placed a tiny village before I could get there. Size 2, poorly defended and completely useless. What happens? The Aztecs declare war on the Mayans and start to cross my territory to remove this eyesore.
I'm a bit weaker, and they are annoyed with me, so I dare not throw them out. Instead of using the right amount of force, they start to hustle their entire army across my land - at least 50 units. All for this little dump way up north that in the end is taken with two knights. Then they start to withdraw again.
Halfway home, they somehow get to know that the Mayans have landed a settler on some forsaken spot on the continent, and the entire mass of units scattered about my territory suddenly shift course.
In the end, I granted them an ROP just to have them move a little faster.
I'm not sure where I'm going with this, it's not a complaint or anything - just an observation. It seems weird to me that they lack this ability. Maybe it is a suggestion for C4. Give the AI at least a hint of a sense of proportion.
It knows exactly which cities are poorly defended and where to find them. It knows where resources will pop up and where an enemy has just landed troops. But is has no sense of proportion.
You've seen this, I'm sure, I just wanted to point my finger at it and chuckle. In my current game, I have the northern part of a large continent, the Aztecs have the southern. In the very north, the Mayans placed a tiny village before I could get there. Size 2, poorly defended and completely useless. What happens? The Aztecs declare war on the Mayans and start to cross my territory to remove this eyesore.
I'm a bit weaker, and they are annoyed with me, so I dare not throw them out. Instead of using the right amount of force, they start to hustle their entire army across my land - at least 50 units. All for this little dump way up north that in the end is taken with two knights. Then they start to withdraw again.
Halfway home, they somehow get to know that the Mayans have landed a settler on some forsaken spot on the continent, and the entire mass of units scattered about my territory suddenly shift course.
In the end, I granted them an ROP just to have them move a little faster.
I'm not sure where I'm going with this, it's not a complaint or anything - just an observation. It seems weird to me that they lack this ability. Maybe it is a suggestion for C4. Give the AI at least a hint of a sense of proportion.