AI Suicide

Sultan Bhargash

Trickster Reincarnated
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Nov 15, 2001
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Missing The Harem
Why on Earth does the AI not surrender? I fought the most popular war ever, against the Japanese. They declared war on me when I asked them to move out, but my strong defense kept them away. We peaced, while I prepared my veteran Elephants to come at them. They declared war again when I asked them to move. Our elephants laid waste to every one of their cities on my continent. I kept wondering, after taking multiple cities several turns in a row, when they were going to surrender? IT took them forever. I have seen Greece do this too, so it isn't just a matter of simulating the "we need to drop the A Bomb" WW2 scenario.
Meanwhile, even though I was a republic, my citizens kept throwing WLTK days and we had a golden age.
What were the Japanese thinking? When they finally did surrender I took two cities, contact with two civs, world and territory map, all of their money.

In an unrelated topic, this was my first elephant war and ELEPHANTS RULE!!!! [dance]
 
Personally, I find the AI commiting suicide on a regular basis. Whenever it looks at me funny, when it steps foot on my land, when it offers me, "vegetarian curry". when I get bored, etc, etc...
:lol: :lol: :lol:
 
I find it frustrating as well. I'm crushing them and it's obvious I'm winning the war and can wipe them out, should I choose. However, I'm no longer within any reasonable range to take and hold cities so I have to raze them. But I don't really want to do that 'cause I know some other pesky civ will plop down cities there and I'll have to retake all that land again some day.

But when I ask for what I think I would give in the same situation (which isn't that much, a tech, some gold, the one or two cities close to my border that I didn't fight for 'cause I know they'll give them to me) they say no. I have to pummel them to one city and then they give it all up.
 
Actually, once you take approx. 1/3 of enemies cities, you can sue for peace. Just contact them. If they are willing to talk,simply ask for regular peace, and throw in whatever you think you can get out of them, ie, workers, gold, techs, and,once you beat them far enough down, cities.
 
Jason, you shouldn't be razing cities!

But when I have been in that situation, and it sucks, because the borders collapse, but I had so many tanks I filled every spot that wasn't inside of my borders with tanks to keep the AI from building. Also rush temples, they expand the border quick, rushing library afterward also helps.
 
I agree with the Sultan. If you raze the cities the AI will give you hell. You will be hard pressed to prevent them from becoming more powerful than whatever had been there before.
 
The game i was playing im the most powerful nation in the world but i had no oil so i was importing from china. Well our agreement ended and there declare war on me. Well the city they attacked had more mech infantry and modern armor than the whole chinese nation. Well they attacked died and my modern armor had overran all but 2 cities which i will take next turn.

BTW i got oil now :)
 
I found once that after cutting all their strat and lux resources, and taking about 3 cities along the border, the AI was all to willing for peace, they offered up a worker, 20 gold per turn, and a city I was contemplating wheather or not I should take.
 
It seems to me that the AI usually won't talk to you at all for the first few turns of a war. Even if they are willing to listen, they often won't give up anything. They value cities so highly that it never occurs to them that the cities you are asking for are about to fall anyway. You can usually get some POS they plopped down in the middle of the jungle or mountains and that has no prospects, but anything more than that, and "they'll be offended". What about MY being offended?

I hate that guy when he says that.

Anyway, case in point: I had a butt-ton of modern armor and sea-borne artillery (DD, CG, BB...) for support and the idiot goes and DOWs me. In a single turn, I've rolled up 3/4 of his cities, and that's only because I ran out of tanks that can make it through his territory, but he had been able 1/3 my size (so he was big) and on neither that turn nor after his non-existance counter attack would he talk. No biggie; he was gone after that. And we'd made such wonderful allies before.
 
Yea, what is this with your allies turning on you when you're much more powerful? In one game, immediately after we had partitioned Zululand, Xerxes declared war on me, drafted away half or more of the poulation in several of his oldest and biggest cities and invades my territory. Sure, he does take eight cities or so (all recently captured from the Zulu), but I'm churning out half a dozen tanks per turn (rising to double that over the coming turns) and soon Persia is disintegrating at the speed my tanks can move. And the rest of the civs happily gobble up Persia's overseas possessions. Sigh.
 
Weirdness?

I am almost twice as powerful as the Aztecs. Due to some BIZARRE quirk, that stupid Culture Flipping causes a border to flip over a garrisoned fortress and resource near the border. I suppose it was nearer the Aztec capital than mine or their nearest city had more "culture". :crazyeye: :rolleyes:

Well, I'm told to leave MY improvements inside a town's production radius, and that includes the garrisoned fortress and resource. No way.

So the stupid Aztecs declare war. I, as the Iroquois, clean their clocks, of course. Their capital keeps jumping from one town to the other, and they will not make peace (except on an even treaty for treaty basis) even with a huge army next to their current capital. So I exterminated them.

Then, a thousand years later, a civ on another continent who I just met hates me for being a warmonger. :crazyeye:

Go figure.

Anyone think the Diplomatic AI needs some tweaking?! :p
 
Originally posted by Sultan Bhargash
In an unrelated topic, this was my first elephant war and ELEPHANTS RULE!!!! [dance]

Preparing my invasion force:

0750ad-WarElephants.jpg


http://www.crowncity.net/civ3/gotm6/
 
Why raze? I've had lots of fun giving away cities I know I can't hold (whether for military or cultural reasons). I pick some poor pathetic mini-civ to give them to. Of course, this only works if your enemy isn't also at war with the pathetic civ, or if you have enough military in the region to defend them.

And by the way, Elephants don't rule, Hippos do.
 
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