There is not too much strategy that revolves around the AI gaining an Era bonus.
Usually it is only 1 era, so a tech trade tends to be more advantageous to the player than the AI gaining a few more percent of bonuses.
However, I would not sell a modern era tech to a backwards AI for 50
unless I didn't care at all that I was super charging them.
The one time the Era bonus hit me in the face like a brick was on an
Emperor game.
AI get 85% unit costs at the start of the game, so Archers cost 25*0.85 = 21.25 = 21
With 0 turns in a build, it takes 2 population for an AI to whip a 21
Archer.
I traded Literature to an AI bumping them into the Classical Era, and they got a 3% bonus to unit costs.
So with 0 turns in a build, it takes
1 population for an AI to whip a 25*0.85*0.97 = 20.61 = 20
Archer.
Sure enough, the Size 3 city became a Size 2 city with a shiny new Archer and my attack failed with 0.1hp left on that last Archer.
The Classical Era bonus matters to the AI on Emperor difficulty.