What in the world did they do to airplanes in this game? There is no recon mission, meaning that planes both cannot be used for scouting, one of their most important strategic uses (cuban missile crisis), and they are reduced to glorified siege. They also cannot perform bombing of improvements, again a very important function, and they lose health even if they are not intercepted. To me, it seems that they purposefully put limitations like this on air power to balance the fact that they gave air units unlimited stacking. The problem is, this is stupid. Air units were in fact the only units in Civ IV that had a stack limit, and they are now the only units in Civ V that don't have a stack limit? If they're worried about that, just put the stack limit back. It's not like it doesn't have precedent... I suppose the reason always lose health after every mission is supply, and gradual wear and tear? Then why do artillery units and ships not have this penalty? If anything, planes should have a lower penalty, because they return to a friendly base with supplies and engineers every turn. And really, I don't think muskets are going to do too much damage to my B-2, thank you very much. Does anyone with experience in modding know how easy it would be to change these things and be willing to try? As a programmer myself, I would, but Mod Buddy crashes on my computer, so needless to say I cannot.