I know it's a bit early, but I just want to get an opinion said.
Can anybody tell me how effective air units are in civ5? If they're anywhere near as useless as they were in civ4, I'm going to gag....again...
My idea is to add another layer of tiles. Like land and sea tiles, but another dimension. In said 'Air Tiles', you will be able to move your aircraft much like normal units. This opens up the possibility of the 'escort' concept, allows for a much more flexible use of your planes, and allows actual air doctrines to come into play.
Can anybody tell me how effective air units are in civ5? If they're anywhere near as useless as they were in civ4, I'm going to gag....again...
My idea is to add another layer of tiles. Like land and sea tiles, but another dimension. In said 'Air Tiles', you will be able to move your aircraft much like normal units. This opens up the possibility of the 'escort' concept, allows for a much more flexible use of your planes, and allows actual air doctrines to come into play.