Predator145
Prince
- Joined
- May 22, 2020
- Messages
- 389
How do aircrafts target stacks of units out in the open? Do they lethally target air units in the stack first or is it a random thing where they alternate between land units and air units?
I'd like to test making catapult to howitzer line being air units to get rid of the smart aiming. Ballista to ATGMs can be traditional artillery with the ability to defensively bombard and smart targeting units in cities but their ROF of 1 means their overall firepower will be less than the former.
I can give the air unit artillery pieces stealth ability and set interception of stealth units to 0%. But does stealth prevent them from being shot down by units and improvements with anti air value? I notice stealth aircrafts have received defensive values in the C3C. Does that mean that if stealth aircrafts got intercepted in vanilla they're surely doomed because their def value was 0?
I'd like to test making catapult to howitzer line being air units to get rid of the smart aiming. Ballista to ATGMs can be traditional artillery with the ability to defensively bombard and smart targeting units in cities but their ROF of 1 means their overall firepower will be less than the former.
I can give the air unit artillery pieces stealth ability and set interception of stealth units to 0%. But does stealth prevent them from being shot down by units and improvements with anti air value? I notice stealth aircrafts have received defensive values in the C3C. Does that mean that if stealth aircrafts got intercepted in vanilla they're surely doomed because their def value was 0?