Discussion in 'Civ4 - Realism Invictus' started by Houman, Sep 9, 2006.
Please discuss your ideas about Air Units.
something like this should be added. a promotion system for air units..
made by thelopez also.
That looks pretty good, although some of the promotions reduce strength to grant extra range. That doesn't seem fair.
That's true to aircraft though. In WW2, escort aircraft were designed significantly different than interceptors or regular fighters. They stripped out anything extra to add fuel capacity... long range escorts were clunky, maneuvered poorly and weren't well equipped... but they got the job done because they could reach where no other aircraft could go.
i never said i agreed with the promotions
i was just saying this should be implemented somehow in the warlords version. then the particular promotions can be decided later.
waht about the paratroopers ?
i reallllllllly liked them in civ 3
new buttons for air units, it looks really good
Yeah I really miss being able to drop a lightly armed force behind enemy lines to plunder and pillage....wait a minute is that an Armored Division heading our way...quick everybody throw your hands up in the air and surrender.
Could you please give Russians Tu-160 instead of Stealth bomber?
(Smaller chance to evade interception but greater damage)
Here is the thread with the model:
Yet more buttons that possibly be added. 49 new buttons. Some such possibly be added for Realism mod
This is interesting. I think this should be included so that air units can actually pick fights, Bi-planes will no longer be quite so successful against modern air units.
Maybe you guys Mexico and Houman could incorporate this into the mod?
Brilliant idea. Agreed wholeheartedly.
Air combat in vanilla civ was badly broken methinks.
What is the matter with vanilla; don't you get that real special feeling in your heart when a bi-plane takes out your stealth bomber? LOL!
Had a couple of comments/questions about these units...
1. Chinook - Why can't Commando's or Great Leaders get on board? Is this by design? I was kind of hoping Great Leaders could ride in Helicopters and Armored Cars, seems like that is where they spend most of their time in real life anyways.. Not a big deal, just was curious if this was intended.
2. Strike Fighter - This was one that really bugged me. Strike Fighter comes after you can build Zeppelins, Biplanes, Regular Fighters and Bombers. But as an upgrade, you can upgrade Zeppelins to Strike fighters, or Bombers to Strike Fighters, but not regular Fighters or Biplanes.
This is a problem, as once the Strike Fighters is available, the Bomber is unavailable. And this is a problem, because for 4 extra HP, I lose the ability to Bomb multiple units with my Bomber, as the Strike Fighter only hits 1 unit at a time. Finally I caught on that it wasn't worth "upgrading" my Bombers, as they were much more effective than the Strike Fighter, I only wish I still had the ability to make them, as I had to wait for Composities to get the Stealth to get new Bombers.
Also, the Strike Fighter has no "Intercept" button, I don't know if it intercepts automatically, but if it can't bomb multiple units, and it only has a few more HP and can't intercept, it's not really worth building or upgrading to.
Also as a side note on Chinooks, they are so good, with the ability to carry 8 units, and the Heavier Chinooks carrying Tanks, that a force of 2-3 Reg. Chinooks and 3-5 Heavy Chinooks is a devestating combo that can take out pretty much any city in a pretty wide area in just a couple of turns. Possibly, the range on the Choppers should be reduced slightly to make them a little less powerful in this regard?
Anyways, as I said before, great job with everything, just my notes as I went along...
More thoughts will be coming about Techs,Diplomacy and Religion...
First. Not being able to carry commandos/marines/great people. I think this is a bug. I really hope so.
I've never reached the modern era, so can't comment on the strike fighter.
Carrying 8 ground units seems a bit ridiculous. A unit represents a whole squad of soldiers, no? Maybe it should be limited to a cargo of 2, rather than slowing down.
(All info is based on TR beta2 for warlords)
so what about this:
bombers can upgrade to Stirke Fighters AND/OR Stealth bombers, so player can build bombers until both types is avaliable - similar like archer go to longarchers and/or crosbowmans
(or maybe with jet fighter there will be new jet bomber -> this unit can upgrade in future)
also strike figters will gain ability to make 2 missions per turn
and another question:
i want add some new unique (ethnicaly diverse) units to game
here is list of affected units (some of them is already implemented, here is just for info) - i want know your opinion about new units (bold font)
Bf109 (German) - already implemented
Zero (japan) - already implemented
P51 (american) - implemented in next WL beta
Mig-3 (russia) - only this model is avaliable
hawker hurricane (england) - because spitfire is used as default fighter
He111 (German) - i know that there is also Ju-87 model, but HE have better quality, animation etc..
F-15 (american) - already implemented
Mirrage 2000 (France) - already implemented
MIG-21 (Russia/China) - ??? - see note below
Su-37 (russia) - ??? - see note below
because there is too much avaliable russians models, i picked these, which in my opinion is typical unit for selected role - but if you have good arguments for other types....
here is list of avalaible models:
Another note: if there will be net Jet Bomber type, i think that this will be represented not as typical bomber (like B-52), but closer to strike fighter - i thought about A-10/Su-25 models for this role - what you think?
Don't forget to add this (very good) jet fighter. Only Sweden (so Viking in TR warlords) use these aircraft.
About Russia, their most powerful jet fighter are Mig-29 or Su-27. Mig-21 were mainly sold to their former allies (East Germany, Poland, Cuba, Vietnam, etc). Meanwhile, the most build aircraft of Communist Russia was the Mig-23, a poor copy of the US F-14.
About Japan. Today, Japan is one of the four only countries of the world that use F-15 A as main Interceptor/Jet Fighter. Why not giving Japan a (lowest?) version of the F-15 ? Remember that USA use F-15 E, if i'm right.
About Mig-21. This plane was/is sold to most of the minor countries of the world. Such as Yemen, countries of Central America, many African countries,etc. Why not giving Mig-21 to civs as Zulu, Inca, Aztec ?
About Mig-29. This plane was sold to India before the Fall of USSR and then to China after the Fall of USSR. Meanwhile, China still don't have many. On the other hand, India main Interceptor Force use mainly this very good Jet fighter. Adding it to India could be good IMO.
Note that many Arabian countries and Muslims countries closed to the Arabian "world" are using Aircrafts from USA (Saudia Arabia, Koweit, Egypt, Barhein, Pakistan for examples) France (Morocco, Algeria, Tunisia, Oman, Irak for examples) , Great Britain (Oman, Saudia Arabia for examples) and Russia (Syria, Egypt, Somalia, Yemen, Irak). (in order) I give the best version of some aircraft sold to these countries: F-16, Mirage-2000, Mig-23, Tornado.
Good Points Froggie. I would prefer one of the latest Sukhois - Su-27 for the Russians. I like the Heraldic Shield icon underneath your tag. Is that from your former tank regiment/brigade? Good work Mexico!
i dont care, i never actually make it to the modern world
Eighther it was CTD or turns 20 min each.
I say that making the mod runs faster should be priority,a s differance betwean Warlords and WTR is like 3 or 4 times. Know this IS hard to do.
PS: Im in terrific mood after Gran Derby !!!
I don't mind the speed. I'm a very patient person. I use the time to think.
Btw, what's the Grand Derby?
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