Soryn Arkayn
Prince
- Joined
- Oct 14, 2005
- Messages
- 313
The omission of an Airport used to be one of the most controversial changes in Civ5. I was wondering if anyone else still wants Airports to be re-introduced to Civ5? Or have players simply gotten used to having to transport their armies by sea?
Considering the continuous changes to the game from updates and DLC, it's certainly possible for the dev to patch-in Airports.
An Airport would still be useful to transport units from city-to-city (one per turn of course), and they should also serve secondary purposes, such as establishing trade routes and possibly providing wealth, happiness, and possibly culture bonuses (from tourism).
It's possible that an Airport could be a tile improvement instead of a city building (similar to the Airbase in previous Civ games). If an Airport occupied a tile like a Fortress, it would probably deter players from building too many of them.
I'd also like a city building that specifically gives Aircraft extra XP. It could be called the "Aerial Combat Training Academy". Or maybe call it an "Airbase" and have it be an upgrade to the Airport. (BTW, a "Naval Academy" or "Naval Base" would also be welcome to boost warship XP.)
Considering the radical one-unit-per-tile change in Civ5, I'm bewildered by city's infinite-stack aircraft capacity. It should be limited so something more reasonable. Perhaps only 4 without an Airport, and a maximum of 8 with an Airport (although realistically a city should require an airport to base any aircraft there).
Also, many of the aircraft abilities from previous Civ games should be restored, like Recon, tile improvement bombing, and precision bombing of city buildings.
Considering the continuous changes to the game from updates and DLC, it's certainly possible for the dev to patch-in Airports.
An Airport would still be useful to transport units from city-to-city (one per turn of course), and they should also serve secondary purposes, such as establishing trade routes and possibly providing wealth, happiness, and possibly culture bonuses (from tourism).
It's possible that an Airport could be a tile improvement instead of a city building (similar to the Airbase in previous Civ games). If an Airport occupied a tile like a Fortress, it would probably deter players from building too many of them.
I'd also like a city building that specifically gives Aircraft extra XP. It could be called the "Aerial Combat Training Academy". Or maybe call it an "Airbase" and have it be an upgrade to the Airport. (BTW, a "Naval Academy" or "Naval Base" would also be welcome to boost warship XP.)
Considering the radical one-unit-per-tile change in Civ5, I'm bewildered by city's infinite-stack aircraft capacity. It should be limited so something more reasonable. Perhaps only 4 without an Airport, and a maximum of 8 with an Airport (although realistically a city should require an airport to base any aircraft there).
Also, many of the aircraft abilities from previous Civ games should be restored, like Recon, tile improvement bombing, and precision bombing of city buildings.