While AI art does have a knack for impossible designs, it does so in ways that are thoroughly derivative in nature. It takes images of things that exist and overapplies them, morphs one into the other, etc.
However, the detailing on the pyramid and surrounding buildings (beyond the underlying attempt at match it to Mundo Perdido's in-game model) does not really follow any real precedents. It's just made up by someone who, at least appears to, have had little to no exposure to Mayan architecture either IRL or through reconstructions (written or drawn). Creative, not educational.