Zechnophobe
Strategy Lich
Mr "the Assassin" needs some serious toning down. As it is, he is literally a one man army, that only requries Poisons to build. He starts off as a statistical monster, which helps him quickly snow ball to Blitz. Blitz + Mirror + Mobility 2 = 4 to 8 kills a turn, with him and his mirror, though the mirror needs a few other assassin's to pitch in (Which just gets them easy levels).
The Svartalfar are already really close to strictly better than the Ljosalfar, which are already one of the stronger civ's. And being able to switch on 'kill' mode with their hero, it just feels like cheating.
My Fix Suggestions.
1) An Easy fix would be to make Alazkan require a later tech, such as Guilds (The same tech that enables shadows). In such a case, you could even give him another point of strength.
2) Alternatively, don't give him Hidden Nationality. Part of what makes him so consistent, is being able to 'feed' off of week neighbors. Most HN units are relatively weak in strength, but Alazkan is a hero.
3) Another option is the obvious stat tweak. If he had the exact same stats as a normal assassin, he'd still be a 7/4 Hero with HN and an Archmage strength summon ability.
The Svartalfar are already really close to strictly better than the Ljosalfar, which are already one of the stronger civ's. And being able to switch on 'kill' mode with their hero, it just feels like cheating.
My Fix Suggestions.
1) An Easy fix would be to make Alazkan require a later tech, such as Guilds (The same tech that enables shadows). In such a case, you could even give him another point of strength.
2) Alternatively, don't give him Hidden Nationality. Part of what makes him so consistent, is being able to 'feed' off of week neighbors. Most HN units are relatively weak in strength, but Alazkan is a hero.
3) Another option is the obvious stat tweak. If he had the exact same stats as a normal assassin, he'd still be a 7/4 Hero with HN and an Archmage strength summon ability.