EmperorFool
Deity
Were the frickin' lasers attached to sharks? You can cause real trouble doing that.
Were the frickin' lasers attached to sharks? You can cause real trouble doing that.
Yep, it's the BUG mod, as I linked to in the very first post of this thread.
Sorry all! There was an unanticipated major laser failure where I work, so the time that I thought I'd have to finish writing up the game was spent attempting to fix the problem with the laser. (Pain in the neck too, I was in the middle of a good data run.)
Anyway, it's too late now (even for me ), so I'll *really* finish off the write-up tomorrow. Once again, my huge apologies for the delay. I promise it'll be worth it though - it's close to 100 turns in length, goes right through the exploration and expansion phase, and ends up with some very interesting choices to make for the next round!
Actually it's still 3.17. I'm dual installed, and play this game on the old version.Welcome to the post-3.17 archipelago games with lots of fun with barbarian galleys popping like weeds in spring
I usually use the Economics Merchant for Sushi. Still, we may not be guaranteed him yet.-The GM... to say the truth, in this map, I would save it for sushi. You are in complete control of the game and it will only get worse as soon as you get your UB running ( and you could win this easily without more war, and just setting those seafood rich islands that are still avaliable ), so I don't think that it is pressing to use it in a more immediate way. And the other options are not as good anyaway......
Ouch, yeah. Forgot about that. I'm used to playing without Vassal States on, so colonial maintenance doesn't exist.-Avoid settling more than 2 ( 3 to top ) cities in a landmass that doesn't have palace, FP or Versailles. That island where you settled 4 cities is costing you 43.12 g on maintenance, of which 15.95 are from colonial maintenance ( roughly 36% ).
Yeah, I considered Aesthetics, but I was hoping I might luck in with Alphabet. Alas, it wasn't the case.I never research Alphabet on my own on Immortal. The AI always gets to it before I do. I research Aesthetics instead, research Alphabet for a few turns to bring the price down, then do a swap. I'll then trade Aesthetics like crazy to catch up on techs--the AI rarely prioritizes it, so it's wonderful tech trade bait. Aesthetics is on the way to Literature and the Great Library, too. Oh well, hindsight's 20-20 and all that.
Indeed. Sounds like a plan.Speaking of which, you may want to swallow your pride and swap something to Gandhi for Aesthetics and that pile of gold he's sitting on. Then get Literature. Once you have that marble on-line, you need to build the National and Heroic Epics somewhere to get a GP Farm and a unit pump going.
Damn, I forgot about that. I usually do it, it just slipped my mind in this round. Put it down to playing too fast or something. I'll set them up first thing next round.Using the GM to lightbulb Currency was definitely your best choice--an excellent way in which to take advantage of the Great Lighthouse (through both the generation of the GM and through increasing your trade route income thanks to Currency). However, you're not taking full advantage of obtaining Currency this way. I'm surprised you aren't doing some GPT resource trades. You can net 13 GPT by trading clams to Roosevelt and silk to Gandhi. Unfortunately it looks like you'll have nothing extra left over to trade to Hammy for the 5 GPT he has available.
Still, those island cities are going to become VERY powerful at Steam Power. And I wanted to get them built up a bit beforehand, so they'd be ready to take Dikes and go into full production mode. Seemed the best way to exploit the Dutch UB, and it is the ALC after all.I don't know if I would have bothered expanding onto those little islands. I usually let the AI do that. Even with all the trade routes you have, they add to your upkeep costs and they can be a pain to supply with defenders since you have to ship them over. Instead, I would have started building an army to take out Mao. He's right next door, he's crowding you, he has to die.
Yeah, maybe. I don't think I'm forgoing any tech trades, because these are already the AI at the bottom of the stack. And the major benefit of getting the AI's to fight one another early on is that, if you're lucky, they'll get more and more negative multipliers with one another, and continue fighting for the rest of the game. That was my line of thought/hope with starting all the AI-AI wars.I'm also not sure of the wisdom of trading away such juicy techs like Machinery just to get the AIs to fight one another. I suppose it keeps them off your back, but it may come back to haunt you, what with the diplo demerits you'll earn, the tech boosts you're giving your rivals, the veteran armies they'll have, and possible tech trades you may be forgoing because you've already given away the tech.
I would not bet in winning the Great Library race
Hammy and gandhi already have literature ( it doesn't appear on their "Can research", in spite of them having Aesthetics ... btw thay should have Drama too ). I would not bet in winning the Great Library race ( in spite of none looking to have marble ). And with only 2 AI lacking aeshetics and only parthenon lacking of the aesthetics wonders, I wonder if you will be able to broke a lot from it
Especially since Gandhi already built it
Gandhi builds both the Great Library and the Statue of Zeus in one turn, showing off his wonder-hogging colours. (Usually I'd make a bid for the Great Library myself, but with Gandhi getting Literature so early, and with us missing marble, I figured it wasn't worth it.)
Great Merchant? We've got him, now what do we do with him? Using him for bulbing gives +1839 for Printing Press - about half that tech's value. Alternatively, we could save him for a Golden Age (which would be especially nice with the MoM wonder we now have). Or I guess we could use him as a specialist (not my favourite option).
Hm, what does that hippy sign next to FDR's name signify?