So, I've read a post where vranasm said there's few shadowable games as of late, and little activity in general, so I decided to dust off my (so far failtastic) quest for a deity win on random map (I only won deity on Earth 18, and that's more like settler level anyway
). I plan to play much slower/smaller segments than I used to last year when I was running this series and got from monarch to immortal.
The record so far:
Monarch:
ALF 1 - Isabella - UN diplomatic win @1915 AD
ALF 2 - Hannibal - AP diplomatic win @1305 AD
ALF 3 - Alexander - UN diplomatic win @1845 AD
Emperor:
ALF 4 - Hammurabi - UN diplomatic win @1828 AD
ALF 5 - Sitting Bull - FAIL
ALF 6 - Zara Yaqob - AP diplomatic win @1806 AD
ALF 7 - Charlemagne - AP diplomatic win @1937 AD
Immortal:
ALF 8 - Pericles - UN diplomatic win @1840 AD
ALF 9 - Willem - FAIL
ALF 10 - Joao - domination win @1858 AD
ALF 11 - Gandhi - UN diplomatic win @1911 AD
Deity:
ALF 12 - Washington - FAIL
ALF 13 - Genghis Khan - FAIL
ALF 14 - Wang Kon - FAIL
The settings for this game:
Deity
Normal speed
Pangaea
NO huts
NO events
The glorious leader I rolled for this game is the ever 'beloved' Tokugawa. Can't have an easy return, can we? Bad traits, meh starting techs and uniques.
The glorious start:

Nothing like starting near the south pole.
WB -> worker -> WB ?
hunting -> archery ?
Those would be my preliminary ideas here I suppose.

The record so far:
Monarch:
ALF 1 - Isabella - UN diplomatic win @1915 AD
ALF 2 - Hannibal - AP diplomatic win @1305 AD
ALF 3 - Alexander - UN diplomatic win @1845 AD
Emperor:
ALF 4 - Hammurabi - UN diplomatic win @1828 AD
ALF 5 - Sitting Bull - FAIL
ALF 6 - Zara Yaqob - AP diplomatic win @1806 AD
ALF 7 - Charlemagne - AP diplomatic win @1937 AD
Immortal:
ALF 8 - Pericles - UN diplomatic win @1840 AD
ALF 9 - Willem - FAIL
ALF 10 - Joao - domination win @1858 AD
ALF 11 - Gandhi - UN diplomatic win @1911 AD
Deity:
ALF 12 - Washington - FAIL
ALF 13 - Genghis Khan - FAIL
ALF 14 - Wang Kon - FAIL
The settings for this game:
Deity
Normal speed
Pangaea
NO huts
NO events
The glorious leader I rolled for this game is the ever 'beloved' Tokugawa. Can't have an easy return, can we? Bad traits, meh starting techs and uniques.
The glorious start:

Nothing like starting near the south pole.
WB -> worker -> WB ?
hunting -> archery ?
Those would be my preliminary ideas here I suppose.