Hello,
I've been an extreme player with Civ at all times. I haven't played the game for years... I usually start(ed) all my games setting science to zero and then I just try to grab every goody hut on my continent to gain tech - as far as it's possible.
Now when playing, I never ever get any random technologies from the goody huts - they're always the same no matter how often I try. (NOTE: I'm an obsessive game-loader.
)
I remembered Civ3 to have completely random results returned from goody huts - or more specifically random techs. But when I save, then try, try, try there's never any other but one fixed tech. It always starts in the order Pottery - Masonry etc. The important thing is it's not entirely fixed throughout the game, somehow depending on the game flow I had one goody hut return Horseback Riding and in another game branch (something went wrong) Mysticism. But per turn it completely constant. It's frustrating... and no fun. I played two complete games without making Monarchy anytime before 1500 BC or so, because the goody hut tech algorithm would give me most other techs first and then there aren't anymore huts left.
It appears to be some rather strange, old-fashioned, very static algorithm which IIRC was used at the very beginning of the Civ3 patch/version numbers.
I just quit playing my current game because of that. Note that I used Civ3 pre-1.29f to create my current game so I could make use of the "multi" trick to reveal the whole map to see where the goody huts are located. laaame I know
Could it be that some of the algorithms are saved in the SAV games somehow? Or at least that there's some kind of Civ save game version number so that there's an old algorithm in charge for the goody hut tech returned next?
I have no idea. Do you?
Again, seen per-turn, loaded dozens of times always yields the same tech with me all the time and it really sucks.
Does anybody have a clue here?
Kawu
PS: Difficulty level of course is deity...
I've been an extreme player with Civ at all times. I haven't played the game for years... I usually start(ed) all my games setting science to zero and then I just try to grab every goody hut on my continent to gain tech - as far as it's possible.
Now when playing, I never ever get any random technologies from the goody huts - they're always the same no matter how often I try. (NOTE: I'm an obsessive game-loader.

I remembered Civ3 to have completely random results returned from goody huts - or more specifically random techs. But when I save, then try, try, try there's never any other but one fixed tech. It always starts in the order Pottery - Masonry etc. The important thing is it's not entirely fixed throughout the game, somehow depending on the game flow I had one goody hut return Horseback Riding and in another game branch (something went wrong) Mysticism. But per turn it completely constant. It's frustrating... and no fun. I played two complete games without making Monarchy anytime before 1500 BC or so, because the goody hut tech algorithm would give me most other techs first and then there aren't anymore huts left.
It appears to be some rather strange, old-fashioned, very static algorithm which IIRC was used at the very beginning of the Civ3 patch/version numbers.
I just quit playing my current game because of that. Note that I used Civ3 pre-1.29f to create my current game so I could make use of the "multi" trick to reveal the whole map to see where the goody huts are located. laaame I know

Could it be that some of the algorithms are saved in the SAV games somehow? Or at least that there's some kind of Civ save game version number so that there's an old algorithm in charge for the goody hut tech returned next?
I have no idea. Do you?
Again, seen per-turn, loaded dozens of times always yields the same tech with me all the time and it really sucks.
Does anybody have a clue here?
Kawu
PS: Difficulty level of course is deity...