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Alliances breaking down

Discussion in 'CivBE - General Discussions' started by Gritf, Nov 8, 2016.

  1. Gritf

    Gritf Chieftain

    Joined:
    Jan 13, 2015
    Messages:
    89
    I would like if anyone else may tell me if I'm seeing a bug here. In many of my games after I start building the victory wonder I tend to be on a war with at least someone else. I start to construct alliances with at least 2 other sponsors but at some point something happens in which some starts a fight in the alliance and everybody gets dragged into a free-for-all melee.

    For what I understand while being allied to A and B, if sponsor A attacks B then the alliance forces my hand against A for being the aggressor while I stay allied to B. But it seems that instead if forces my hand against the two of them and each to each other. Is it normal or do you think my game files are corrupted?

    Thanks in advance
     
  2. legalizefreedom

    legalizefreedom Inefficiency Expert

    Joined:
    Jan 26, 2013
    Messages:
    371
    Location:
    Texas
    I believe you are speaking of two separate issues. One being aggression ramping up after you start the victory wonder which is as intended. Only the closest relationships can survive this. In the beginning the AI would do nothing to stop you, so this was actually an improvement. I think it could be done better, but it is currently serviceable.

    The circular war declaration has always been a problem, but hasn't received the attention it needs. The player should get a choice of who to side with or at the very least only declare war against the aggressor.
     
  3. Gritf

    Gritf Chieftain

    Joined:
    Jan 13, 2015
    Messages:
    89
    Thank you for your answer. I was aware that nearing victory was making other sponsors meaner since the spoils of war patch, but had doubts about the circular declarations.I guess I´ll have to be more wary about getting alliances with more than one person at a time.
     
  4. legalizefreedom

    legalizefreedom Inefficiency Expert

    Joined:
    Jan 26, 2013
    Messages:
    371
    Location:
    Texas
    Yes, unfortunately this makes alliances more unattractive than they should be.
     

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