Pangaea
Rock N Roller
- Joined
- Sep 17, 2010
- Messages
- 6,390
Sorry for the too tough challenge in the last map. New attempt, new leader, new map, hopefully a better and more balanced experience for all 
Step up, our loveable tech trading whore:
The start. Strong, but hopefully not too strong. If that is possible in Always War
Like last time I made two small changes:
Apart from a very quick glance at the mini map in WB, I haven't seen much, because I want to play this map myself, and it's always more fun if you play it blind. I hope the AIs aren't super boosted with golds, gems, marble and stone, but there are no guarantees.
The settings are:
The opponents are hand picked. Some strong, some not so strong, but hopefully a good balance.
The files:
I've made Scenario files from Noble to Immortal. Deity is unplayable in Always War. There is also a file at Immortal level, where the barbs have the correct starting techs.
If you choose one of the others and play it via "Play a Scenario", the AIs will get the correct starting techs and units, but the barbs will not. So please zoom in, enter World Builder, choose "Barbarians" in the drop down list, and select the relevant technologies for the level you are playing at.
Noble: No changes needed.
Monarch: Archery
Emperor: Archery, Hunting
Immortal: (not needed if you use the Immortal file, but...) Archery, Hunting and Agriculture.
Good luck honourable ladies and gentlemen
May theForce RNG be with you. 

Step up, our loveable tech trading whore:
Mansa Musa!
Financial: +1
on all tiles with at least 2 
Spiritual: No Anarchy when changing Civics or Religions
Double production speed of Temple and the Cristo Redentor Wonder
Skirmisher: Archer with 4
instead of 3. Has an extra +1 First Strike Chance
Mint: Forge with +10%

Financial: +1


Spiritual: No Anarchy when changing Civics or Religions
Double production speed of Temple and the Cristo Redentor Wonder
Skirmisher: Archer with 4

Mint: Forge with +10%

The start. Strong, but hopefully not too strong. If that is possible in Always War


Like last time I made two small changes:
Spoiler :
Elevated the settler by putting him on a plains hill, and swapped a resource (coal) with a pig.
Apart from a very quick glance at the mini map in WB, I haven't seen much, because I want to play this map myself, and it's always more fun if you play it blind. I hope the AIs aren't super boosted with golds, gems, marble and stone, but there are no guarantees.
The settings are:
- Fractal. 6 opponents. Always War. No Huts. No Events. No Vassal States.
The opponents are hand picked. Some strong, some not so strong, but hopefully a good balance.
Spoiler :
- Elizabeth of England. PHI and FIN.
- Genghis Khan of Mongolia. AGG and IMP (but don't call him small, or he may just lose it)
- Joao II of Portugal. EXP and IMP.
- Mehmed II of Ottomans. EXP and ORG.
- Peter of Russia. EXP and PHI.
- Zara Yaqob of Ethiopia. CRE and ORG.
The files:
I've made Scenario files from Noble to Immortal. Deity is unplayable in Always War. There is also a file at Immortal level, where the barbs have the correct starting techs.
If you choose one of the others and play it via "Play a Scenario", the AIs will get the correct starting techs and units, but the barbs will not. So please zoom in, enter World Builder, choose "Barbarians" in the drop down list, and select the relevant technologies for the level you are playing at.
Noble: No changes needed.
Monarch: Archery
Emperor: Archery, Hunting
Immortal: (not needed if you use the Immortal file, but...) Archery, Hunting and Agriculture.
Good luck honourable ladies and gentlemen

May the
