ywhtptgtfo
Emperor
- Joined
- Jun 13, 2010
- Messages
- 1,746
I just assembled my new computer and installed Civ 5 (with all the patches). I found the game to be incredibly boring and I am not sure why. Am I playing the game wrong?
Anyway, I played 2 games (+ the tutorials) and barely finished one.
Game 1: Standard speed, Warlord, China
Game 2: Marathon speed, Prince, Egypt
For Game 1, I built about 4 cities and then took two neighbouring capitals then I decided to go for a cultural win with like 10 cities. I ran into happiness issues and had to keep buying courthouses. I teched like crazy and was way ahead, but it appears every tech after Industrial Era is boring. It's basically just new buildings and units that are stronger but largely don't change gameplay (except for nukes, missiles, and air-units). My favourite air lifts and railroad spams are gone. Eventually, social policies are so expensive that they take about 10-15 turns to get. By the time I got to the last social policy for Utopian project, I already was moving my last spaceship component to the capital and actually won an UN vote (which was ridiculously easy). Anyway, the culture-scaling system is stupid.
For Game 2, I limited the size of my empire to 4 cities. Was gang-DoWed like crazy. Although I killed waves of enemies, A.I.'s refused to make peace and give me some of their 10k cash (which I wanted). I decided to persuade Persia to do that by laying waste to its cities and taking its capital. Result: Agreed to make peace if I offer all cities and resources. Wtf?
I abandoned the game because it got very boring. I wonder-spammed in Thebes, literally grabbing 75% of the wonders. Even so, the effects of wonders are just so underwhelming (compared to say... University of Sankore, Spiral Mineret, Great Lighthouse, Temple of Artemis, Pyramids, etc, etc, etc)... The same can be said for social policies (except for the one that adds 1 science to cottages). Even by maxing culture output, I only finished maybe 50% of my social policies. My science output also suffered because I went Piety instead of Rationalism. While I was still leading in tech, I could've been far ahead if I didn't opt for culture.
Anyway... some of my thrill moments in Civ 4 are:
- Getting Communism!
- Vassalizing
- Capping shrines
- Spamming railroads, airports
- Building powerful units in 1-2 turns with my production-heavy cities
- Massive navy blockades
Anyway, I played 2 games (+ the tutorials) and barely finished one.
Game 1: Standard speed, Warlord, China
Game 2: Marathon speed, Prince, Egypt
For Game 1, I built about 4 cities and then took two neighbouring capitals then I decided to go for a cultural win with like 10 cities. I ran into happiness issues and had to keep buying courthouses. I teched like crazy and was way ahead, but it appears every tech after Industrial Era is boring. It's basically just new buildings and units that are stronger but largely don't change gameplay (except for nukes, missiles, and air-units). My favourite air lifts and railroad spams are gone. Eventually, social policies are so expensive that they take about 10-15 turns to get. By the time I got to the last social policy for Utopian project, I already was moving my last spaceship component to the capital and actually won an UN vote (which was ridiculously easy). Anyway, the culture-scaling system is stupid.
For Game 2, I limited the size of my empire to 4 cities. Was gang-DoWed like crazy. Although I killed waves of enemies, A.I.'s refused to make peace and give me some of their 10k cash (which I wanted). I decided to persuade Persia to do that by laying waste to its cities and taking its capital. Result: Agreed to make peace if I offer all cities and resources. Wtf?
I abandoned the game because it got very boring. I wonder-spammed in Thebes, literally grabbing 75% of the wonders. Even so, the effects of wonders are just so underwhelming (compared to say... University of Sankore, Spiral Mineret, Great Lighthouse, Temple of Artemis, Pyramids, etc, etc, etc)... The same can be said for social policies (except for the one that adds 1 science to cottages). Even by maxing culture output, I only finished maybe 50% of my social policies. My science output also suffered because I went Piety instead of Rationalism. While I was still leading in tech, I could've been far ahead if I didn't opt for culture.
Anyway... some of my thrill moments in Civ 4 are:
- Getting Communism!
- Vassalizing
- Capping shrines
- Spamming railroads, airports
- Building powerful units in 1-2 turns with my production-heavy cities
- Massive navy blockades