That's a different argument. What I said: I do wish these responses would focus on my actual main point more than some trivial assessment of whether extra sight is useful. I've said it's useful twice in this thread. I just don't feel it's worthy of being a UA, or even part of one. Every single other civ, even including the other two discussed in this thread, has some unique aspect that makes playing as them feel different from playing as anyone else, by virtue of influencing gameplay. Having +1 sight doesn't change how you grow, tech, influence, expand, spend, preach, or even how you fight, as opposed to other domination civs with dictated military styles (hit-and-run for Mongolia, swarm for Zulu, etc.). The problem isn't that +1 sight is bad, because it isn't, it's that it isn't unique.