America in Civ7 new rules.

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This time. 'make it right'.

And I'm really serious about Historical context. as a modder there's a tenious of research and re-research on the same matter but viewed differently.

Last time in Civ6. USA has TWO UUs. One is associated with the nation (P51) the other is to the leader (Rough Rider, Theodore Roosevelt's UU and not Nationals). It didn't being represented correctly though. Yes they're cavalry, but they were more like Imperial Russian Cossacks - a band of irregular volunteers rather than professionals.
And despite the category 'Cavalry', At San Juan Hill they fought like infantry against Spanish defenders.

And it was the only known action.

What's an implication under new rules?

Well my idea is that American UU should be Cavalry replacements. the name is Yellowlegs.
And why? US Cavalry dress uniforms had their trousers came with yellow runners. same reason why British Infantry got the nickanme 'Redcoats'.

Abilities.
Mobility of cavalry, Combat characteristics of Infantry (good at defense).
Because American cavalry doctrines before automotive revolutions of 1917 (or 1939) was that of British Light Dragoons, though with much more emphasis on dismounted combat, and firepower. Also they did not clinge to Old World cavalry traditions, instead they look to the future, they were the most advanced cavalry units--actually the first to use repeating firearms.

What's yours?
 
This time. 'make it right'.

And I'm really serious about Historical context. as a modder there's a tenious of research and re-research on the same matter but viewed differently.

Last time in Civ6. USA has TWO UUs. One is associated with the nation (P51) the other is to the leader (Rough Rider, Theodore Roosevelt's UU and not Nationals). It didn't being represented correctly though. Yes they're cavalry, but they were more like Imperial Russian Cossacks - a band of irregular volunteers rather than professionals.
And despite the category 'Cavalry', At San Juan Hill they fought like infantry against Spanish defenders.

And it was the only known action.

What's an implication under new rules?

Well my idea is that American UU should be Cavalry replacements. the name is Yellowlegs.
And why? US Cavalry dress uniforms had their trousers came with yellow runners. same reason why British Infantry got the nickanme 'Redcoats'.

Abilities.
Mobility of cavalry, Combat characteristics of Infantry (good at defense).
Because American cavalry doctrines before automotive revolutions of 1917 (or 1939) was that of British Light Dragoons, though with much more emphasis on dismounted combat, and firepower. Also they did not clinge to Old World cavalry traditions, instead they look to the future, they were the most advanced cavalry units--actually the first to use repeating firearms.

What's yours?
That sounds horrible ngl, nobody knows what yellowlegs are

The P51 was terrible cause it came so late and fighters have always been under-utilized.

I wouldn't mind a return to minutemen, although US Marines could be pretty cool also. They were founded as early as 1775.

Sheriffs could be interesting too.
 
Unique infantry is beyond boring, but for America you could make a 3 Tier unique line of:

Minutemen
Doughboys
Marines

Making any of these names apply for the whole modern era would be as silly as giving Spain a unique unit called the Tercios that would apply for the whole Exploration Age. Surely Firaxis would never do anything like that.
 
We have tentatively identified the American UBs as a Roundhouse and Cement Plant, and speculatively suggested that the UCU is a Tycoon great person.

I think the UMU is an Ironclad, although this is heavily debated. It does fit the Industrial Might paradigm that the buildings portray.

Some other good choices would be Minutemen, as mentioned above, and also Buffalo Soldiers as unique cavalry. If National Parks are a thing again, they could get the ability to found them like Civ 6 Mounties, as Buffalo Soldiers were America's first park rangers.
 
Some other good choices
Kind of coming outta left field, but I've imagined America to have an artillery unique unit. Partially from all the stories I've heard about American arty during WW2, and my own bias of loving artillery in video games
 
Last time in Civ6. USA has TWO UUs. One is associated with the nation (P51) the other is to the leader (Rough Rider, Theodore Roosevelt's UU and not Nationals). It didn't being represented correctly though. Yes they're cavalry, but they were more like Imperial Russian Cossacks - a band of irregular volunteers rather than professionals.
And despite the category 'Cavalry', At San Juan Hill they fought like infantry against Spanish defenders.
Rough Riders were fine considering they were only tied to the Theodore Roosevelt.

I don't have any real convictions, but I wouldn't have minded Navy SEALS. However, it seems they aren't going to go too far into the late 20th century so Buffalo soldiers would be an interesting option.

I'm more interested in what the unique civilian unit might be. I'm not 100% on board with the Tycoon theory, but they could also get a Founding Father Great Person. Unique Pioneer settler could also work but I'm not sure how different it would be from a regular settler, since they all can fight back now.
 
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Rough Riders were fine considering they were only tied to the Theodore Roosevelt.

I don't have any real convictions, but I wouldn't have minded Navy SEALS. However, it seems they aren't going to go too far into the late 20th century so Buffalo soldiers would be an interesting option.

I'm more interested in what the unique civilian unit might be. I'm not 100% on board with the Tycoon theory, but they could also get a Founding Father Great Person. Unique Pioneer settler could also work but I'm not sure how different it would be from a regular settler, since they all can fight back now.
Unique Pioneer could initiate a fight (and be cheaper based on number of trade routes)... and even be used to attack and eliminate IPs that aren't passed the early city state stage.
 
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It's hard to say how useful a unique settler would be in the 3rd Age
 
It's hard to say how useful a unique settler would be in the 3rd Age
Depends on if it is worth clearing out enemy/IP settlements and establishing your own instead.
(or if they can go into new territory.... mountains, /tundra/Ice areas)
 
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General with unique special forces, and maybe air promotions. The ability to give air buffs in vicinity to air units while attached to a special operator with a huge circle.
 
Historically, America made itself a strong militaristic presence through incredible industrial prowess. It doesn't matter how good of a boat you have when the US Navy has ten of theirs to match it. There's already evidence with the UQ that America will have an industrial focus, which I like. To go with the idea of overwhelming your opponent with superior resources, I'd either like to see Minutemen, who make sense at the dawn of the age and have the "raise an army and get it where you need it fast" theming in spades, or a battleship that is either cheaper or supports your other ships.
 
I'm not expert but I believe by the time of the American revolutionary war "European" armies were becoming more standardized which makes makes UU (even more) arbitrary. The real UU of America should be the Supercarrier and the Stealth Bomber which would presumably come very late.
 
The real UU of America should be the Supercarrier and the Stealth Bomber which would presumably come very late.

This. It's these things in particular the U.S. did far better than any other nation. But yes it would be pretty late.
 
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I'm not expert but I believe by the time of the American revolutionary war "European" armies were becoming more standardized which makes makes UU (even more) arbitrary. The real UU of America should be the Supercarrier and the Stealth Bomber which would presumably come very late.
The military tech progressions we've seen all stop at WW2.
Supercarriers and stealth fighters are not gonna happen IMO, since they'd be fighting battleships and propeller planes.
 
The military tech progressions we've seen all stop at WW2.
Supercarriers and stealth fighters are not gonna happen IMO, since they'd be fighting battleships and propeller planes.
Yeah, the rocket to the moon at the end of the trailer was sort of discouraging for the hope that the game techs/civics would end in the near future as opposed to the near past.

I guess we’ll find out Tuesday when the Military Victory is to have 100 Nuclear missiles, the Science Victory is the Apollo Program and the Cultural Victory is to broadcast TV to the world in color.
 
The military tech progressions we've seen all stop at WW2.
Supercarriers and stealth fighters are not gonna happen IMO, since they'd be fighting battleships and propeller planes.
Stopping at WWII, though, arguably ends the game at the peak of the American application of Industry to Warfare. People still don't usually appreciate how utterly and completely the USA dominated that war through sheer, massive production. Examples:

The Essex class of fleet aircraft carriers was the largest class of capital ships built in the 20th century. Put another way, the USA from 1942 to 1945 built more Essex class carriers than all the aircraft carriers built by all the other navies in the world combined during the entire war.
In addition America formed and equipped 100 fully mechanized divisions: twice as many mechanized OR motorized divisions than the entire Axis (Germany, Japan and Italy) ever managed. And in addition sent over a half-million vehicles to the Soviet Union in Lend Lease and equipped the entire Free French Army, which numbered 15 divisions by the end of the war.
When Roosevelt said in 1941 the USA would gear up to produce 50,000 aircraft in a year, people thought he was joking. In 1944 the USA produced 98,000 combat aircraft, more than Japan, Germany, and the USSR combined.

So, in keeping with Industrial Supremacy applied to Military, I suggest possible American Uniques:

The Essex class fleet aircraft carrier. Get 1 free every time you build 1 and automatically recovers 20% of any damage every turn (US Navy damage control parties were very well trained and the best equipped in the world).

Arsenal of Democracy: every time the USA builds a tank, artillery, aircraft or naval unit, it gets 2 of them.

As to other possibillities, I agree that iconic as it is, the Homesteader as a civilian 'Settler' unit doesn't have as much utility in the Modern Age as it would if available earlier. Other 19th - 20th century possibilities, some of which I've posted on before:

Yellowlegs - the US Cavalry of the late 19th century, the first regular cavalry forces to fully embrace the old motto of moving mounted and fighting dismounted using breechloading rifled firearms. Cavalry that negates any anti-mounted bonus in their opponents?

Fire Direction - The US Army's Fire Direction Centers, formed just as WWII was starting, gave their artillery more flexibility in shifting and massing fires than any other army. It required a huge investment in telephone and radio communications networks, but it meant that US Army artillery dominated every battlefield. So, perhaps every 3rd Tier Modern Age American artillery uni costs 50% more, but can fire twice in a single turn.

USMC. The United States Marine Corps pioneered many of the techniques of modern amphibious assault in the 1930s, and nobody in the world could put a multi-divisional force on a hostile shore and keep it there except the British, and they used a lot of American techniques and equipment to do so. This could either be a secial Promotion for American infantry and tank units, or a Unique Unit.
 
Stopping at WWII, though, arguably ends the game at the peak of the American application of Industry to Warfare. People still don't usually appreciate how utterly and completely the USA dominated that war through sheer, massive production. Examples:

The Essex class of fleet aircraft carriers was the largest class of capital ships built in the 20th century. Put another way, the USA from 1942 to 1945 built more Essex class carriers than all the aircraft carriers built by all the other navies in the world combined during the entire war.
In addition America formed and equipped 100 fully mechanized divisions: twice as many mechanized OR motorized divisions than the entire Axis (Germany, Japan and Italy) ever managed. And in addition sent over a half-million vehicles to the Soviet Union in Lend Lease and equipped the entire Free French Army, which numbered 15 divisions by the end of the war.
When Roosevelt said in 1941 the USA would gear up to produce 50,000 aircraft in a year, people thought he was joking. In 1944 the USA produced 98,000 combat aircraft, more than Japan, Germany, and the USSR combined.

So, in keeping with Industrial Supremacy applied to Military, I suggest possible American Uniques:

The Essex class fleet aircraft carrier. Get 1 free every time you build 1 and automatically recovers 20% of any damage every turn (US Navy damage control parties were very well trained and the best equipped in the world).

Arsenal of Democracy: every time the USA builds a tank, artillery, aircraft or naval unit, it gets 2 of them.

As to other possibillities, I agree that iconic as it is, the Homesteader as a civilian 'Settler' unit doesn't have as much utility in the Modern Age as it would if available earlier. Other 19th - 20th century possibilities, some of which I've posted on before:

Yellowlegs - the US Cavalry of the late 19th century, the first regular cavalry forces to fully embrace the old motto of moving mounted and fighting dismounted using breechloading rifled firearms. Cavalry that negates any anti-mounted bonus in their opponents?
This is exactly what my 'Make it Right' is meant to be. From the VERY beginning. US Cavalry is formred around mobility and firepower, and the first to meet the anticipating 'trends of future' (by 19th Century standards) while anybody else clinged to the past.. Comparing to anybody else, US Cavalry forces NEVER HAS Cuirassiers nor Lancers, they might once had Hussars but that's still well in tone with Light Dragoons doctrines.
7_modern_cavalry2.jpg

^ This is Cuirassier. Something so many armies has (or had, including Royal Siamese Army before second army reforms in 1903 that simplified cavalry forces which well in tune with the introduction of Mauser Model 98 Magazine Riles made with Siamese specifications (including the use of 8mm Mannlicher! Before that Siam ordered a good numbers of M1888 series Mannlicher magazine rifles of different kinds.), but US Army NEVER was.
And Yellowlegs were well geared towards motorized revolutions of 1917. Before USA Joined the Great European Wars, US Army went to Mexico in a 'peacekeeping missions' and went against Pancho Villa's gangs of banditry. It was the moment that made great uses of automobiles in combat, and BOTH Pershing and Patton was there! and the dou would have been fighting those Mexican 'Cowgirls'. This might be an inspiration to FXis Mexican UU choices to be 'Cowgirls' and not honorable Napoleonic style units i've been proposings.
And this was when Yellolegs ride motorized steeds for the first time, and earned valuable experiences operating 'Armies of the Future'. Which soon automotive parts were required to be standardized. some vital parts even require 'brand swappings' capabilities.

While Cavalry elsewere clinged to the past, US Cavalry geares forward to the Future, Because US Cavalry has no 'past' to clinge upon.

Moderator Action: Please cease your trolling! Posting "Cowgirls" is offensive. leif
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
 
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Unique airplanes have only been bad in past versions of the game because airplanes have just been bad. I'm generally of the thought that if you are going to put a system into the game at least one faction should interact with that system in a unique way. America doesn't necessarily need to have a unique airplane but it's probably the best candidate generally...

Also looking at some other UU's, I feel like they are more Unique Promotions rather than Unique Units, since they can last an entire era. So it kinda would make sense if you named the Unique Unit something like "27th fighter Squadron" or "Fightin' Eagles" (I just picked this squadron because it's the oldest active fighter squadron for this example) then they can fight with all fighter type units through the age.

Unique Cavalry is actually going to be kinda awkward because like, are they "upgrading" into tanks and keeping their traits ? Are they becoming obsolete ?
 
Unique airplanes have only been bad in past versions of the game because airplanes have just been bad. I'm generally of the thought that if you are going to put a system into the game at least one faction should interact with that system in a unique way. America doesn't necessarily need to have a unique airplane but it's probably the best candidate generally...

Also looking at some other UU's, I feel like they are more Unique Promotions rather than Unique Units, since they can last an entire era. So it kinda would make sense if you named the Unique Unit something like "27th fighter Squadron" or "Fightin' Eagles" (I just picked this squadron because it's the oldest active fighter squadron for this example) then they can fight with all fighter type units through the age.


Unique Cavalry is actually going to be kinda awkward because like, are they "upgrading" into tanks and keeping their traits ? Are they becoming obsolete ?
Talking about 'Uniqueness'. some 'UUs' can actually be represented better in Civ7 for other civs. For example 'Berserkers' can actually be Civilization pathway ability thing (i'm not really accurate with new concepts of Civ progressions but it grows on civics, there were 'generic' and 'unique' tree. and 'Berserk' should be ability available to all units.

Same could be implemented to American Aerial Superiority.

Not really. Remember that US Cavalry is very adaptable. In truth they were the first 'cavalry' to use MGs (not really 'Regular' cavalry. this case it was Rough Riders, they fought exactly as Infantry at San Juan Hill, and US Cavalry has no problems with that since this has been their doctrines since the beginning. US Cavalry loves guns more than anything else). Their cavalry were good at BOTH offense (which any line cavalry - which US Cavalry sometimes fought like that - is expected to do) and Defense.
 
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