From experience, I've learned that these civics are a must for me when I play as Americans: Representation- Due to the potentially explosive growth of my cities, there are bound to be tons of specialists, so I need to squeeze every bit of research. Free Speech- America is a bounty of resources and European colonies to flip, so I need fat crosses quickly. Emancipation- Cuing explosive growth, the last thing I want is to waste productivity due to angry civilians. Mercantilism- Goes perfectly with Rep and the free Forge in every new city, since I need Engies and Great Engies quickly. Pacifism- Explosive growth + Mercantilism = Specialists = Great points x 2 = Great people farms Now my question is, what should I have for an Expansion civic? P.S.- I've realized from US History I that my civic choices are very similar to the Whig/Republican platform in the 19th century. Whigs and Republicans supported protectionism (cue Mercantilism), abolition (cue Emancipation), philosophies of Thoreau and Emerson (cue Pacifism), and a society of free artisans and laborers (cue Great people farms). Looks like Henry Clay was on to something after all.