American Medival Infantry: Take Two(6/14/06)

Sword_Of_Geddon

Arbiter of the Sword
Joined
Dec 21, 2003
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Hi sword,
Congratulations, I've noticed that you 've fixed the shoulder problem but now the attack animation is more calmed, more still. What base model are you using? the kinboats paperdoll or a poser normal figure?
If you are using kinboat's we can share animations an props.
Un saludo
 
He looks hunched over like an old lady hitting somone with a cane.

I'm sorry. :rotfl:

Looks great. :goodjob: Much better.
 
Still the shield is held in a strange position... picture yourself in a boat on a river (lucy in the sky), no sorry, picture yourself holding a shield, how would you do ? try it with a lid or anything that you can hold like a shield ;)
The attack is a bit too soft also, but still he doesn't look like a huntchback anymore, that's better.
 
Again, I say "HAhahaha! Behold as I tap you to death!"
 
a huge lunge with the hammer.
pivot the waist, lean forward, and out-stretch the arm.
 
Alright I'll try my best this time. I'm in the process of rendering the new fortify, hopefully I can get a death animation from Mosca, I can't really do death animations that well if you've noticed..:blush:

Thanks Quinzy. Make I should make some what-if celtic units in the future eh?
 
an IRB man, and a Industrial Rebel would be nice :)
as for what-if's: a celtic tank or TOW, or a celt with an energy sword would be dandy..
 
yay! thank you! (and maybe then, you wanna do some stuff for the 40k mod? you'll need to talk to stormrage about the particulars)
 
yeah, rifles.

well, Eldar wouldn't be as hard as some of the other.. :http://uk.games-workshop.com/eldar/gallery/1/

its essentially men with knee pads and elbow pads (simple spherical primitives) and helmets with large plumes, and backpacks. i'll attempt on finding props, and because most of the Eldar look the same with minor differences, making lots won't be too hard :)
 
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