walletta
King
I usually don’t research these but with a big tech lead in a recent game I thought I would.
Marines we all know about these but have you ever built a marine army? I did & it worked, attacking from sea tiles just like any other army.
Paratroops not sure I’d ever fooled around with these. Yes, you can build an army but no you can’t drop it from the sky, which is a great pity. You could fly a great leader in with them by helicopter & then load them, I guess.
Helicopters these are surprisingly useful. They can fly recon, lighting up enemy areas, or conduct airdrops. Up to 3 units can be loaded but not mechanised ones. I think the airlifted units are out of moves on landing, also a pity. I haven’t tried flying in cavalry. Maybe they still have moves, I dunno.
Best use, so far, seems to be drop things in the enemy rear & start causing trouble. I prefer mountain landing sites. My impression is the AI really doesn’t like having things going on behind the lines & tends to react bigly. In the aforesaid game it abandoned a well-fortified isthmus to head back to the landing zones, allowing my ordinary ground units to advance. Rescue is something I haven’t investigated. Can helicopters land in hostile territory & fly the guys out? Can you build an airstrip so the paratroopers can fly home?
Thoughts welcome. Pretty sure I’ll research advanced flight routinely from now on, so long as not too far behind.
Marines we all know about these but have you ever built a marine army? I did & it worked, attacking from sea tiles just like any other army.
Paratroops not sure I’d ever fooled around with these. Yes, you can build an army but no you can’t drop it from the sky, which is a great pity. You could fly a great leader in with them by helicopter & then load them, I guess.
Helicopters these are surprisingly useful. They can fly recon, lighting up enemy areas, or conduct airdrops. Up to 3 units can be loaded but not mechanised ones. I think the airlifted units are out of moves on landing, also a pity. I haven’t tried flying in cavalry. Maybe they still have moves, I dunno.
Best use, so far, seems to be drop things in the enemy rear & start causing trouble. I prefer mountain landing sites. My impression is the AI really doesn’t like having things going on behind the lines & tends to react bigly. In the aforesaid game it abandoned a well-fortified isthmus to head back to the landing zones, allowing my ordinary ground units to advance. Rescue is something I haven’t investigated. Can helicopters land in hostile territory & fly the guys out? Can you build an airstrip so the paratroopers can fly home?
Thoughts welcome. Pretty sure I’ll research advanced flight routinely from now on, so long as not too far behind.