An espionage issue that seems to affect Marathon speed much more

smorgasborgas

Chieftain
Joined
Oct 7, 2020
Messages
68
In the latest version the "arm the populace" spy action is affecting 1/3 of my cities at any given time. Whether I have a spy and constabulary in the city or not. This is very similar to the frequency of success of the "disrupt production" action that was fixed in a previous version. The "arm the populace" last for 6 turns, but before the six turns are up, the city will often be hit again by the same spy action.
 
I dig even deeper in Rationalism as wide player, free tech and science on jungle tiles was good before now I also want need Empiricism for more spy protection.
 
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