An Island Race

Discussion in 'Civ5 - Succession Games' started by grandad1982, Oct 3, 2010.

  1. grandad1982

    grandad1982 Deity

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    So I think running to Currency and Markets seems trhe way to go on the tech front. Any future GSci could go for Astro maybe.

    Still haven't had a proper chance to look at the save. Will try tonight.
     
  2. cripp7

    cripp7 Playin' Bored

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    Getting Astro from a GS would really help, hiring 2x in London would get one out faster
     
  3. Admiral Kutzov

    Admiral Kutzov Idiot Emeritus

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    So,

    Commerce for SP, go up the chain as far as possible.

    Work a couple of scientists in London.

    Tech Currency.

    Any thing else for the punch list? Play tomorrow.
     
  4. cripp7

    cripp7 Playin' Bored

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    get some triemes for defense, lets try to clear out some more islands. i tried to get a scout to those villages but didn't make it there, i think after Astro they can enter the ocean.
     
  5. grandad1982

    grandad1982 Deity

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    Yer Astro allows embarked units to cross ocean.
     
  6. Admiral Kutzov

    Admiral Kutzov Idiot Emeritus

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    Sorry, got forgot it was trick or treat night and was out gleaning sugar. Will play tomorrow.
     
  7. grandad1982

    grandad1982 Deity

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    Hey Admiral. Its ben a few days now since you said you'd play. If you want a swap let me us know. If you can't play till after today then I guess I'll have toauto skip so the game doesn't stall.
     
  8. grandad1982

    grandad1982 Deity

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    I just noticed your message Admiral. I really sorry. I hope your friend recovers quickly and your ok.

    Let me know when you want to be back in the roster.

    The Roster
    grandad1982 - on deck
    McLMan
    cripp7
    Admiral Kutzov - auto skip
    Estarrioll - up now

    Estarrioll if you can't take it with in 24 then I'll play tomorrow evening.
     
  9. Estarrioll

    Estarrioll Chieftain

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    Oh my, I'm leaving today and won't be able to play for two weeks. Hope for great progress when I'm back. %)
     
  10. grandad1982

    grandad1982 Deity

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    Cool I've got it then. Will play tonight hopefully.
     
  11. grandad1982

    grandad1982 Deity

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    PFT

    One of our Tri's bombards a barb.

    1

    IBT our scout is killed by a barb.

    We get an SP. I open the commerece tree and head down the left handside.
    Spoiler :


    +3:c5production: nice.

    2

    Cathrine asks for a PoC. Yes.
    Spoiler :


    3

    GSci born in London. I Burn him in CS.
    Spoiler :


    4

    Monty enters the Medieval.

    The Wheel > Math

    5

    Nottingham, Archer > Archer

    6

    Askia demands 60 gold I say no as we have little spare cash. Also screw him.
    Spoiler :


    London, Sword > Harbor

    We grab a ruins from under Arabias nose and get 30:c5culture:

    7

    Askia asks for OB. I said no but I ment yes :sad: Sorry.

    8a

    Pythagoras drops by and tells us we're the least progressive.
    Spoiler :


    OB with Arabia ends.

    Hastings, Monument > WB. I notice Jenne has stolen one of the horses from here. Grrrrr.
    Spoiler :


    8b

    OB with Arabia.

    Math > Currency

    We capture a barb camp.

    [So i noticed that my turn count didn't add up on turn 9(?) so I gave us 2 turn 8's]

    9

    Askia eanters the Medieval.

    Pop a ruins. Get... a map. Boo!

    10

    ..... Nothing of note.

    11

    Askia ends our PoC. For a diplo game I messed up here :(

    London, Harbor > Tri
    Hastings, WB > Pike

    12

    Nottingham, Archer > Archer. Just a place holder.


    Info

    Demo. Pretty poor here apart from Mfg.
    Spoiler :


    Economic
    Spoiler :


    Our empire
    Spoiler :



    So there are a few islands around that look ok but we lack happy resourses ATM for setting more than one

    Here is an ok site but no new resourses.
    Spoiler :


    The Roster
    grandad1982
    McLMan - on deck
    cripp7 - up now
    Admiral Kutzov - auto skip
    Estarrioll
     

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  12. McLMan

    McLMan Afraid of the monkeys

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    Nice turn set. Don't feel bad about Askia, unless he loses his capital to an AI and we liberate it he's going to vote for himself anyhow.
    The key for us is going to be cash. We need to generate revenue in order to buy city states' alliance and gain access to their happy resources, as well as their diplomatic votes.
    I tend to not sign OB with the AI unless it benefits me. If they're stronger and see that we're weaker (they supposedly don't know in Civ V unless they can actually "see" your units, and so far my experience leads me to believe this is true) they'll declare war on us most likely at a time we're not ready for it.
    Being friendly with the AI civilizations will get us nowhere in Civ V with the way the diplomatic voting system works.
     
  13. grandad1982

    grandad1982 Deity

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    I wondered about the OB. Arabia are pretty weak so OB isn't an issue hopefully.

    I was thinking after currency we could get construction as Masonary will only be 3 turns and Construction 5 (I think).

    Use GScis to bulb towards Astro IMO.

    After maybe a couple more cities (the Marble/ iron site to the east looks good (1NW of the Marble)) we need to get some culture buildings going IMO so we can get Patronage going.

    Maybe some Cats would help if Askai decides to DoW. We could pick off his transports.
     
  14. cripp7

    cripp7 Playin' Bored

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    Got it! If we're buying CS for Alliances then we need the Patronage Civic which make the :culture: last longer. I'll take a look and see where to go.
     
  15. grandad1982

    grandad1982 Deity

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    The Roster
    grandad1982
    cripp7 - up now
    McLMan - on deck
    Admiral Kutzov - auto skip
    Estarrioll

    Nice one cripp7.
     
  16. cripp7

    cripp7 Playin' Bored

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    Ok, tech wise finish Currency hoping to get Machu Pichu for 20%:commerce: from :tr:, then get towards Construction for Colosseums. The +4:) from those will help our :mad: problem. In 5 turns our deals with Caesar & Monty will end so we'll get our :) back.

    Would like to get The Rock of Gibraltar settled, also the island to N of that. I wish we could see our friend/enemy weights like in Civ IV Domestic Advisor.
     
  17. grandad1982

    grandad1982 Deity

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    I think settling on a hill near the marble is on ok place. Can't have a Windmill but still has a Iron Works to boost unit production.

    The island N of arabia seems good as it scures that sea passage.
     
  18. cripp7

    cripp7 Playin' Bored

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    The marble island will take 16 turns to get there.


    IHT-
    Nothing much to do
    move warrior to scout al-Rashid

    Turn 132-
    OB with Cathy to scout her lands
    Upgrade trieme to Naval II (+1 movement), it's having a duke out with the barb archer. We win with a sword

    ION
    Arabia and Brussels allies

    Turn 133-
    London trieme>settler


    Turn 134-
    York archer>lh

    we're at 0gpt atm, hopefully next turn can reneg some new deals

    Turn 135-
    +6gpt -5:mad:

    Turn 136-
    ALL DEALS END!
    Ramasesse deal
    Spoiler :

    Cathy deal
    Spoiler :


    250:gold: to Venice
    250:gold: to Alamty (mistake:mad: should have been a :culture: CS)

    47:gold:(+11) :)5

    Turn 137-
    Currency > Masonry
    Nottingham archer > wb

    Ramesses DoW on Askia

    Turn 139
    London settler > market

    settler goes West to grab 2x fur/iron/fish

    Turn 141-
    Masonry > Construction

    Adopt a Policy
    Spoiler :


    Monty deal
    Spoiler :

    Ramesses deal
    Spoiler :


    142-
    Nottingham wb>pike

    Harum demand
    Spoiler :


    144-
    Construction > Theology

    146-
    Hastings pike>harbor

    Settle Canterbury 2x fur/iron/fish

    Stop here 16 turns! oops, 1 over. Need to start Colosseums everywhere, lots of nice land up north! Dropped a spear on marble island.
     

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  19. grandad1982

    grandad1982 Deity

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    Just peaked at the save.

    Looking ok ATM but one or two points.

    Can we not garrison units in cities unless needed? Its annoying if you forget its there and need it.

    We have done really well in our Mfg and GDP to get 1st and 2nd but our population sucks. We need an extended period of happyness to catch up in pop. Also another Maritime ally would help. Shame Japan is DoW on Oslo.

    Please can we settle the marble site?

    Maybe assign londons miner to be a sci spec to get GSci for Astro bulb.
     
  20. grandad1982

    grandad1982 Deity

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    Hello McLMan, you out there?
     

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