An Odd Crash from Destroying a City

Karatekid5

Warlord
Joined
Nov 11, 2012
Messages
198
Location
Pennsylvania
Re-posting from a general bug thread, as that thread was locked.

I found a minor bug during the end game. Apparently, if you destroy/raze another civ's city using a Nuclear Missile, then the game will crash when the game is processing that Civ's next turn. I was playing as Polynesia and I destroyed one of Pedro's cities with a nuke, and after I clicked "next turn", the game crashed while it was processing Pedro's turn.
Do trade caravans have anything to do with it? Because one of the units destroyed by the nuke was one of his trade caravans.
 
Do you have a save that reproduces this that you could post? Thanks!
 
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