I recently learned that angry citizens mad don't consume any when food is production (i.e., if the city is building a worker or a settler). As I'm sure most people know, usually each citizen consumes 2 per turn. If the city is producing more per turn than is being consumed, then surplus is either added to the city's food store, or if the city is currently building a settler or a worker then the surplus is converted to . When a city is not building a settler or worker, citizens consume 2 per turn, like every other citizen. But when the a city is building a settler or a worker, citizens don't consume . They effectively get 2 free per turn, for no apparent reason. I didn't know this until recently, and I don't know why it should be like. It seems strange and unintuitive to me; and so I'm considering changing it in K-Mod, so that citizens don't get free food. However, before making that change, thought I'd just ask a couple of things here first: Did anyone know about this rule? Does anyone exploit this rule to their advantage? (eg. deliberately build workers when they have angry citizens). Should it be changed, or kept the same? I don't feel particularly strongly about it, but like I said, the current situation seems strange and unintuitive to me. I can't think of a good reason for it to be the way that it is.