Coming soon Where and when animals spawn on the map is defined in the Civ4SpawnInfos file. The default spawn locations match the BtS default latitude and longitude definitions and will need to be shifted to match specific maps and scenarios. By default in BtS the left edge of the mini map is defined as 180 degrees West and the right is 180 degrees East. The top is 90 degrees North and the bottom is 90 degrees South. When defining a map you can change the top and bottom latitude but you can not change the east-west longitude. This means that while the latitude for animal spawns will work the longitude will be off if your map is not 180 W to 180 E. You will need to move the spawns, for example GEM needed to move/rotate the spawn locations by about -60 degrees so that African spawns happen where Africa is on the GEM map but which is occupies the longitude of the Americas as far as BtS is concerned. Originally the map and it's spawn file were provided in a download and the player would need to overwrite the core spawn file with the downloaded one. Now all they need to do is edit the MLF in the Modules/AnimalSpawns folder to access the one they want to use.