The amount of animals that spawn has been well documented for ages now and still it seems to be a huge problem, v22 is the worst I have ever seen it. I'm 501 turns into a GEM map game with 6 Civs so plenty of space to expand into; providing I can get even a few squares outside my borders without an enormous stack of units to fight off the hordes of animal units! Not only that, but friendly animals have migrated into just about every square within my borders too! This mod has such promise, but things like this just ruin the fun for me. Is there a way that the barbarian animals and migratory herds can be fixed? Lots of wild herds have migrated here, all within 500 turns too! Originally I had some wheat and horses. Now I have more horses than there are Civs to trade with and some bison and deer for good measure. Many, many wild animals to fight off, slowing each turn down by a good minute a turn at least due to combat animations.