Lonecat Nekophrodite
Deity
- Joined
- Jan 10, 2019
- Messages
- 2,833
Animation test of a new animation i've created for new unit.
^Before
^ Test.. uh! Not what I expected ?!
Different FBX export and unit becomes bigger
Why i said 'bigger'
I'm totally new with animations and need more. Does anyone know why testing this idle animation gives enlarged model instead of just a model not moved. Of course this animation i've made it with Blender 2.79 because i've repositioned bones but using existing BOMBARD animations returned the bones to original positions..... I expected that a new animations i've spend an entire day crafting it will fix problems like wheels go off the axles without resizing it. even in the most basic animation--idle. it gave out enlarged model instead.
Anyone here knows why? and how? I'm REALLY new to animation edits?
^Before
^ Test.. uh! Not what I expected ?!
Different FBX export and unit becomes bigger
Why i said 'bigger'
I'm totally new with animations and need more. Does anyone know why testing this idle animation gives enlarged model instead of just a model not moved. Of course this animation i've made it with Blender 2.79 because i've repositioned bones but using existing BOMBARD animations returned the bones to original positions..... I expected that a new animations i've spend an entire day crafting it will fix problems like wheels go off the axles without resizing it. even in the most basic animation--idle. it gave out enlarged model instead.
Anyone here knows why? and how? I'm REALLY new to animation edits?