Animating error! Unit becomes bigger

Joined
Jan 10, 2019
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2,833
Animation test of a new animation i've created for new unit.
upload_2020-9-9_18-38-46-png.568661

^Before

upload_2020-9-9_18-39-42-png.568662

^ Test.. uh! Not what I expected ?!

upload_2020-9-9_18-48-25-png.568663

Different FBX export and unit becomes bigger

upload_2020-9-9_19-3-5.png

upload_2020-9-9_19-1-49.png

Why i said 'bigger'


I'm totally new with animations and need more. Does anyone know why testing this idle animation gives enlarged model instead of just a model not moved. Of course this animation i've made it with Blender 2.79 because i've repositioned bones but using existing BOMBARD animations returned the bones to original positions..... I expected that a new animations i've spend an entire day crafting it will fix problems like wheels go off the axles without resizing it. even in the most basic animation--idle. it gave out enlarged model instead.

Anyone here knows why? and how? I'm REALLY new to animation edits?
 
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