Diplomat32
Chieftain
- Joined
- Aug 10, 2010
- Messages
- 55
The idea is this: units would have an "annex tile" function. When a unit is on a tile that does not belong to the player but is adjacent to the player's territory, the unit could annex the tile and the tile would switch over to the player. Annexing would take up the movement points of the unit and take 1 turn. Again, the tile would have to be adjacent to the player's territory. Obviously, such a move could start a war. I think this idea could create interesting territory wars, especially over resources. Let's say that there is iron just inside an enemy territory, the player could move units in and take the iron. Of course, the enemy player would try to annex the iron back. This idea would also force players to fight for territory not just cities.