What do you get if you cross the Anno Domini mod with JFD's excellent "Cities in Development" mod? Anno Domini: Cities in Development!! This is the next step for Anno Domini, which has had the Community Patch most recent version incorporated into it plus the Colonies, Crimes, Happiness, Health, Investments, Loyalty and Slavery elements of CID placed into it and amended for use in the Anno Domini world. Unfortunately, this has meant that I've removed the existing Health and Plague and Slavery systems, but only because the CID versions integrate with other elements of CID. Now, it's playtest time (and hopefully some help with a few lua bits, that are seemingly not affecting gameplay). I have reduced the issues on the database log to virtually nothing (I've had trouble getting to the bottom of a couple of non-gameplay-affecting issues - maybe you could help with this?). Please note that I would advise you delete your existing version of Anno Domini to do this playtest (and unsubscribe from Steam). You can always resubscribe/redownload if you want to go back to the previous version; this will ultimately take over as the new download/subscription. I am placing the downloads in the second post. At the moment the civilization packs only includes Anno Domini Ancient Britain, but will have other packs added soon. The reason for not uploading the others just yet is that I'm removing any issues they have that fall onto the database log. It shouldn't take that long to add more. I can't guarantee that the packs used previously will still work as I've shuffled some stuff around. When launching the mod, you'll need the Anno Domini main game, Anno Domini art files and Anno Domini Cities in Development activated, along with at least one civilization pack.