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Anno Domini Classic

Discussion in 'Civ3 - Completed Modpacks' started by Rob (R8XFT), Mar 23, 2008.

  1. Rob (R8XFT)

    Rob (R8XFT) Ancient Briton Super Moderator

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    Anno Domini Classic is finally here after a heck of a long time in the making. For the uninitiated, it contains 31 ancient and medieval civilizations, each with their own flavour units (including one unique unit), flavour buildings and wonders. Some of the civilizations have unique citizens too.

    Download Anno Domini Classic.

    There is also an expansion pack; the full information on "A different dawn" is available here.


    UPDATE 25/02/10: This patch covers all issues mentioned in this thread (until March 6th 2010 of course!) and also includes the files from earlier versions of the patch.

    Download patch v2.01


    The latest BIQs for both "Anno Domini Classic" and "A different dawn" are attached below; the patch above has been updated to include these BIQs on 6th March 2010.
     

    Attached Files:

    Wolfhart likes this.
  2. Rob (R8XFT)

    Rob (R8XFT) Ancient Briton Super Moderator

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    Civs in the mod with their traits (note that the traits have been re-worked ;)):

    Anglo-Saxons (Industrious/Organised)
    Athens (Seafaring/Scientific)
    Brigantia (Agricultural/Industrious)
    Byzantines (Industrious/Spiritual)
    Carthage (Organised/Seafaring)
    Celtiberians (Spiritual/Stable)
    Chola (Seafaring/Warlike)
    Corinth (Organised/Philosophical)
    Dacia (Organised/Stable)
    Egypt (Industrious/Spiritual)
    Etruria (Seafaring/Stable)
    Florence (Seafaring/Spiritual)
    Gauls (Agricultural/Spiritual)
    Goths (Stable/Warlike)
    Harappa (Agricultural/Organised)
    Huns (Organised, Warlike)
    Hyksos (Spiritual/Warlike)
    Iceni (Industrious/Philosophical)
    Illyria (Agricultural/Seafaring)
    Jutes (Industrious, Seafaring)
    Kushan (Organised/Spiritual)
    Macedonia (Philosophical/Warlike)
    Maurya (Philosophical/Spiritual)
    Nabataea (Organised/Religious)
    Norse (Seafaring/Warlike)
    Nubia (Agricultural, Warlike)
    Persia (Philosophical/Stable)
    Rome (Industrious/Stable)
    Serbia (Agricultural/Stable)
    Scots (Agricultural/Philosophical)
    Sparta (Industrious, Warlike)


    Credits (this will be updated; if you're not here, but have contributed, please post).

    Buildings: Bjornlo, Lusikka755, mrtn, ogedei, Plotinus, R8XFT, Ronning, Supa, SWalker, Ukas, Varwnos
    Cities: Aion, Arne, RedAlert, Yoda Power
    Civ colours: Rhye
    Leaderheads: embryodead, R8XFT
    Popheads: R8XFT, Yoda Power
    Tech icons: Ares, Blue Monkey, Frenchman, R8XFT, mrtn, utro43
    Terrain: Ares, Pounder
    Units: aaglo, Aluminium, BeBro, Bjornlo, CamJH, CivArmy s1994, Dease, Dom Pedro II, embryodead, JimmyH, Kinboat, Kindred72, Kryten, micaelus, NavyDawg, odintheking, Olorin0222, Orthanc, Plotinus, Quinzy, Sandris, ShiroKobbure, Steph, R8XFT, utahjazz7, Virote Considon

    Credit also goes to Blue Monkey for tons of info on the Indian civs!
     
  3. Rob (R8XFT)

    Rob (R8XFT) Ancient Briton Super Moderator

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  4. againsttheflow

    againsttheflow unpolitically uncorrect

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    Congrats! You've finally made it. [party] Now to change your sig...

    edit: did I post too soon?
     
  5. Taras Bulba

    Taras Bulba gone

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    looks really cool... downloading now


    gahh... 7 minute wait just to start!
     
  6. Yoda Power

    Yoda Power ✫✫✫✫✫✫✫

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    Nice, I'll have to try it out. :)

    But I have to ask, is there some new units that wasn't released in the beta versions? ;)

    Well RedAlert didn't make all the city graphics, because one era was done by me and Aion atleast. The African cities were mostly done by Arne I believe. You can also add me in on popheads. ;)
     
  7. Rob (R8XFT)

    Rob (R8XFT) Ancient Briton Super Moderator

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    There are some new units - but only ones that are available here on the forums. I put in some new Serbian units and added to the Serbian advantages that their era four units didn't require resources. Some of Sandris' units were used - including the Spartan ones (mostly replacing mine - but Sandris' units were better after all), the Agrianian peltast and the Illyrian bowman. The small broad swordsman is now out of the mod.

    Additionally, I worked through the feedback and dealt with it accordingly - I believe that the resources are now sorted out, the pollution icon should now show in the cities, the unit upgrades should now work better (except for slave workers, who should now not upgrade), Mahajanapada has low war weariness, the couple of "file not found" issues are resolved and the various issues surrounding archer units not having ROF/bombard have been addressed.


    You're right - I'll amend the credits post accordingly.
     
  8. Blue Monkey

    Blue Monkey Archon Without Portfolio

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    I've downloaded it. Haven't installed it yet because I just had to play a bit more of my game as Maurya from the previous version. Expect to do so later tonight.
     
  9. Blue Monkey

    Blue Monkey Archon Without Portfolio

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    Do you still want error reports - like the erroneous listing of the Harappan traits in the 'pedia - or are you well & truly done?
     
  10. Plotinus

    Plotinus Philosopher Administrator

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    Yayy! That came out of the blue. This one should run and run.
     
  11. Rob (R8XFT)

    Rob (R8XFT) Ancient Briton Super Moderator

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    Yes, please feed any errors in. I'm a little annoyed with myself for missing that one! I feel a "pedia patch" coming when the uploads system is back ;).


    Let's hope so!
     
  12. Yoda Power

    Yoda Power ✫✫✫✫✫✫✫

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    There is a mistake in the Tribal Council pedia. It says that there is still a tile penalty, but there isn't. (A nice surprise I might add)
     
  13. Rob (R8XFT)

    Rob (R8XFT) Ancient Briton Super Moderator

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    Thanks for feeding this in. Out of interest, should I amend the pedia entry to indicate that there isn't a tile penalty or make it so that there is?

    Quite a few people have now downloaded the new version; how are you finding it so far? Any interesting games played yet?
     
  14. Blue Monkey

    Blue Monkey Archon Without Portfolio

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    No tile penalty please! In my play experience that's the main motivation for researching Tribal Council early on.
     
  15. ElCommandante

    ElCommandante Chieftain

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    Are the Illyrians unable to build workers intentionally?
     
  16. Antiochus VII

    Antiochus VII Basileus

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    I'd say no penalty as well :)
     
  17. Rob (R8XFT)

    Rob (R8XFT) Ancient Briton Super Moderator

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    No, they were meant to have the Mediterranean worker. Thanks for feeding this in; this and the other issues have been rectified in patch v1.09, which is available in the link in the first post.
     
  18. jimkirk

    jimkirk Chieftain

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    what folder to install into? conquest or scenarios?
     
  19. Rob (R8XFT)

    Rob (R8XFT) Ancient Briton Super Moderator

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    You install it to the main Conquests folder - the scenarios folder is in the download.
     
  20. Samez

    Samez ION GUNNER

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    I am just downloading your mod+ patch but to be honest:it's confusing that I have to wait 4 minutes for a 315kb file. To me it dosn't really matter as I have also to wait the same time for the 355mb mod...
     

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