raystuttgart
Civ4Col Modder
Hi guys,
please pay attention to this balancing change coming with next release.
(see below "How to revert in your private version" if you do not like it)
Due to the new ships being added, they are now also all getting more specialized.
I.e. the Galleon is no more the "One ship that rules them all".
(Since it could transport everything and was the only ship to also transport treasures.)
It has now become a dedicated transport for treasures and goods.
(It can not transport other Units anymore.)
Gameplay effect:
Most likely you will still have a few of them, to do most of the heavy treasure and goods hauling to Europe.
But you will now also need other Ships to bring Units from Europe or transport them between the colonial cities.
Is it immersive?
Not sure about it, but I really hated the fact that all other Ships became worthless compared to Galleons.
I can imagine that the "Treasure Galleons of the Kings" were not necessarily open to transporting people.
Reason for this change:
The current balancing was boring because no more strategic decision existed.
In the end everybody just bought or built Galleons and ignored everything else.
Now things are a bit different and players will have to think again which ship they want to buy for what.
(By the way, AI will have no problem with this. It can handle it.)
How to revert in your private version:
(In the case you do not like it.)
It is pretty easy, since it is just one single XML value.
(If you change as below, Galleon can then transport everything as before.)
1. Open: "Assets/XML/Units/CIV4UnitInfos.xml"
2. Search for: <bTreasureShip>1</bTreasureShip> (It is only set for UNIT_GALLEON)
3. Change: "1" to a "0"
4. Done, feature deactivated, everything as before.

please pay attention to this balancing change coming with next release.
(see below "How to revert in your private version" if you do not like it)
Due to the new ships being added, they are now also all getting more specialized.
I.e. the Galleon is no more the "One ship that rules them all".
(Since it could transport everything and was the only ship to also transport treasures.)
It has now become a dedicated transport for treasures and goods.
(It can not transport other Units anymore.)
Gameplay effect:
Most likely you will still have a few of them, to do most of the heavy treasure and goods hauling to Europe.
But you will now also need other Ships to bring Units from Europe or transport them between the colonial cities.
Is it immersive?
Not sure about it, but I really hated the fact that all other Ships became worthless compared to Galleons.
I can imagine that the "Treasure Galleons of the Kings" were not necessarily open to transporting people.
Reason for this change:
Spoiler :
The current balancing was boring because no more strategic decision existed.
In the end everybody just bought or built Galleons and ignored everything else.
Now things are a bit different and players will have to think again which ship they want to buy for what.
(By the way, AI will have no problem with this. It can handle it.)
How to revert in your private version:
(In the case you do not like it.)
Spoiler :
It is pretty easy, since it is just one single XML value.
(If you change as below, Galleon can then transport everything as before.)
1. Open: "Assets/XML/Units/CIV4UnitInfos.xml"
2. Search for: <bTreasureShip>1</bTreasureShip> (It is only set for UNIT_GALLEON)
3. Change: "1" to a "0"
4. Done, feature deactivated, everything as before.
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