Is anyone else agitated that you can't move or demolish the districts in captured AI cities? The AI tends to built its districts in sub-optimal locations or it may contain ones you don't want at all counting towards the cap. The only choice you have is to raze the whole city, which means I raze more than I should, which can be problematic as the warmonger penalty is huge. I'd like to see the option to remove unwanted districts upon conquest, but I have a feeling its not going to happen. This puts me off domination games...